PRE-RENEWAL / MONSTERS
Marse
FishSmallWater 2
Elemental damage received Water 2 defense
- NeutralNeu
- 100%
- WaterWat
- 0%
- EarthEar
- 100%
- FireFir
- 25%
- WindWin
- 175%
- PoisonPoi
- 75%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 75%
- UndeadUnd
- 75%
- Level
- 31
- HP
- 5,034
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 211–252
- DEF
- 0
- MDEF
- 5
- 100% HIT
- 82
- 95% FLEE
- 158
Attributes
- STR
- 1
- AGI
- 31
- VIT
- 25
- INT
- 5
- DEX
- 52
- LUK
- 30
Marse drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 300 ms
- Attack Delay
- 1956 ms
- Attack Motion
- 756 ms
- Damage Motion
- 528 ms
- Ai
- 17
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Marse
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 6 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Time Limit FightTown & interior · force_1-1 | 1 | Script controlled | 26, 186 |
Time Limit FightTown & interior · force_1-1 | 1 | Script controlled | 26, 161 |
Time Limit FightTown & interior · force_1-1 | 1 | Script controlled | 13, 173 |
Time Limit FightTown & interior · force_1-1 | 1 | Script controlled | 38, 173 |
Time Limit FightTown & interior · force_1-1 | 1 | Script controlled | 29, 174 |
Time Limit FightTown & interior · force_2-1 | 1 | Script controlled | 131, 178 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.




