Game version
PRE-RENEWAL / MONSTERS

Noxious

FormlessMediumGhost 3

NOXIOUS

Renewal
ANIMATION VIEWER

Noxious

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Elemental damage received Ghost 3 defense

NeutralNeu
0%
WaterWat
100%
EarthEar
100%
FireFir
100%
WindWin
100%
PoisonPoi
50%
HolyHol
100%
DarkDar
100%
GhostGho
175%
UndeadUnd
100%
Level
35
HP
2,038
Base EXP
698
Job EXP
698

Combat

ATK
299–400
DEF
0
MDEF
60
100% HIT
96
95% FLEE
154

Attributes

STR
12
AGI
41
VIT
10
INT
30
DEX
44
LUK
2
Aggressive

Noxious drops

Your rates
0.5%
30%
30%
Noxious CardNoxious CardCannot be stolen
0.01%
0.01%
10%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
350 ms
Attack Delay
768 ms
Attack Motion
1440 ms
Damage Motion
672 ms
Ai
4
Class
Normal

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Where to find Noxious

1 static spawns
MapAmountRespawn delayPosition
Einbech Mine F1Einbech Mine F1Dungeon · ein_dun01305 minMap-wide

Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Noxious skills

6
SkillLevelChanceCast / delayState & targetCondition
Ghost Attribute AttackWeapon · 191310%0.8 s5 s recastattacktarget · cancelable: noalways0
Spirit DestructionWeapon · 15935%No added delay5 s recastattacktarget · cancelable: yesalways0
Spirit DestructionWeapon · 15925%No added delay5 s recastchasetarget · cancelable: yescasttargeted
Suicide bombingMisc · 17315%2 s5 s recastattackself · cancelable: nomyhpltmaxrate50
Suicide bombingMisc · 17315%2 s5 s recastchaseself · cancelable: nomyhpltmaxrate50
Suicide bombingMisc · 17315%2 s5 s recastattackself · cancelable: noskillused173

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

Hunted in quests

1
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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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