Game version
RENEWAL / MONSTERS

Noxious

FormlessMediumGhost 3

NOXIOUS

Pre-Renewal
ANIMATION VIEWER

Noxious

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Elemental damage received Ghost 3 defense

NeutralNeu
50%
WaterWat
100%
EarthEar
100%
FireFir
100%
WindWin
100%
PoisonPoi
50%
HolyHol
100%
DarkDar
100%
GhostGho
175%
UndeadUnd
150%
Level
87
HP
4,462
Base EXP
947
Job EXP
1,039

Combat

ATK
414–549
MATK
191–234
DEF
117
MDEF
66
100% HIT
332
95% FLEE
300

Attributes

STR
58
AGI
45
VIT
60
INT
55
DEX
68
LUK
50
Aggressive

Noxious drops

Your rates
0.25%
15%
3%
15%
Noxious CardNoxious CardCannot be stolen
0.01%
0.01%
1.5%
5%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
350 ms
Attack Delay
768 ms
Attack Motion
1440 ms
Damage Motion
672 ms
Ai
4
Class
Normal

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Where to find Noxious

4 static spawns

Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Noxious skills

6
SkillLevelChanceCast / delayState & targetCondition
Ghost Attribute AttackWeapon · 191310%0.8 s5 s recastattacktarget · cancelable: noalways0
Spirit DestructionWeapon · 15935%No added delay5 s recastattacktarget · cancelable: yesalways0
Spirit DestructionWeapon · 15925%No added delay5 s recastchasetarget · cancelable: yescasttargeted
Suicide bombingMisc · 17315%2 s5 s recastattackself · cancelable: nomyhpltmaxrate50
Suicide bombingMisc · 17315%2 s5 s recastchaseself · cancelable: nomyhpltmaxrate50
Suicide bombingMisc · 17315%2 s5 s recastattackself · cancelable: noskillused173

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

Hunted in quests

2
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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