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PRE-RENEWAL / MONSTERS

High Wizard Kathryne

#1651DemihumanMediumGhost 3MVP

B_KATRINN

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High Wizard Kathryne

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Level99
HP1,069,920
SP1
Base EXP4,008,200
Job EXP1,636,700
ATK (min)1,197
ATK (max)4,394
DEF10
MDEF88
STR1
AGI89
VIT42
INT223
DEX128
LUK93
100% HIT208
95% FLEE302

Combat details

Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
150 ms
Attack Delay
1152 ms
Attack Motion
384 ms
Damage Motion
288 ms
Ai
21
Class
Boss

Behavior & elements

AggressiveDetects hidden playersStatus immuneKnockback immune

Elemental damage received

Ghost 3 defense
Neutral0%
Water100%
Earth100%
Fire100%
Wind100%
Poison50%
Holy100%
Dark100%
Ghost175%
Undead100%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Monster skills

31
SkillLevelChanceCast / delayState & targetCondition
Attribute ChangeMagic · 1611100%0.5 s1.67 h recastattackself · cancelable: nomyhpltmaxrate70
Fire PillarFire PillarMagic · 801050%0.2 s2 s recastidlearound3 · cancelable: yesalways0
Fire PillarFire PillarMagic · 801020%0.2 sNo added delay recastattackaround3 · cancelable: yesalways0
Follower SummonsMagic · 1965100%0.7 s30 s recastattackself · cancelable: noslavele3 · 1640
Follower SummonsMagic · 1965100%0.7 s30 s recastidleself · cancelable: noslavele3 · 1640
GanbanteinGanbanteinNone · 4831100%0.5 s7 s recastattacktarget · cancelable: noalways0
Ghost Attribute ChangeMagic · 1691100%0.5 s1.67 h recastattackself · cancelable: nomyhpltmaxrate10
Heaven's DriveHeaven's DriveMagic · 91520%No added delay20 s recastattacktarget · cancelable: yesalways0
Holy Attribute ChangeMagic · 1671100%0.5 s1.67 h recastattackself · cancelable: nomyhpltmaxrate40
Lord of VermilionLord of VermilionMagic · 8521100%1 s10 s recastidlerandomtarget · cancelable: noalways0
Lord of VermilionLord of VermilionMagic · 8521100%1 s10 s recastchasetarget · cancelable: noskillused18
Lord of VermilionLord of VermilionMagic · 8521100%1 s20 s recastchasetarget · cancelable: noalways0
Lord of VermilionLord of VermilionMagic · 8521100%1 s20 s recastattacktarget · cancelable: noalways0
Meteor StormMeteor StormMagic · 8311100%1 s10 s recastidlerandomtarget · cancelable: noalways0
Meteor StormMeteor StormMagic · 8311100%1 s10 s recastchasetarget · cancelable: noskillused18
Meteor StormMeteor StormMagic · 8311100%1 s20 s recastchasetarget · cancelable: noalways0
Meteor StormMeteor StormMagic · 8311100%1 s20 s recastattacktarget · cancelable: noalways0
Monster SummonsMagic · 2095100%0.7 s16.67 h recastattackself · cancelable: yesmyhpltmaxrate30 · 1640
Napalm VulcanNapalm VulcanMagic · 400520%1 s2 s recastchasetarget · cancelable: noalways0
Recall SlavesNone · 3521100%No added delay10 s recastattackself · cancelable: yesalways0
Recall SlavesNone · 3521100%No added delay10 s recastidleself · cancelable: yesalways0
SightSightMagic · 1015%No added delay5 s recastidleself · cancelable: yesalways0
SightSightMagic · 101100%No added delay5 s recastidleself · cancelable: yesskillused137
Storm GustStorm GustMagic · 8910100%1 s10 s recastidlerandomtarget · cancelable: noalways0
Storm GustStorm GustMagic · 8910100%1 s10 s recastchasetarget · cancelable: noskillused18
Storm GustStorm GustMagic · 8910100%1 s20 s recastchasetarget · cancelable: noalways0
Storm GustStorm GustMagic · 8910100%1 s20 s recastattacktarget · cancelable: noalways0
TeleportTeleportMagic · 261100%No added delayNo added delay recastidleself · cancelable: yesrudeattacked
TeleportTeleportMagic · 26150%No added delay5 s recastwalkself · cancelable: yesrudeattacked
Water BallWater BallMagic · 86550%No added delay3 s recastchasetarget · cancelable: yesalways0
Water BallWater BallMagic · 86550%No added delay3 s recastattacktarget · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

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Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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