
PRE-RENEWAL / SKILLS
Water Ball
#86Magic
WZ_WATERBALL
Skill ID86
Max level5
Damage typeMagic
TargetAttack
Description
Water Ball
Max Level: 5 or 10
9Requirement: Cold Bolt 1, Lightning Bolt 1
Skill Form: Magical attack
Element: Water
Description: Hurls spheres of water at high
velocity at a targeted enemy.
Caster must be standing in water in order to
cast Water Ball and cannot be used in an
underwater map.
Wizards can learn the skill up to Lv5, but
Rogues and Stalkers can copy up to Lv10
from MvPs.
[Lv 1]: 130% MATK, 1x1 water consumed,
1 sec Cast Time, 1 Waterball
[Lv 2]: 160% MATK, 3x3 water consumed,
2 sec Cast Time, 9 Waterball
[Lv 3]: 190% MATK, 3x3 water consumed,
3 sec Cast Time, 9 Waterball
[Lv 4]: 220% MATK, 5x5 water consumed,
4 sec Cast Time, 25 Waterball
[Lv 5]: 250% MATK, 5x5 water consumed,
5 sec Cast Time, 25 Waterball
[Lv 6]: 280% MATK, 5x5 water consumed,
6 sec Cast Time, 25 Waterball
[Lv 7]: 310% MATK, 5x5 water consumed,
7 sec Cast Time, 25 Waterball
[Lv 8]: 340% MATK, 5x5 water consumed,
8 sec Cast Time, 25 Waterball
[Lv 9]: 370% MATK, 5x5 water consumed,
9 sec Cast Time, 25 Waterball
[Lv 10]: 400% MATK, 5x5 water consumed,
10 sec Cast Time, 25 Waterball
Comments: Requires the user to be standing
on a water tile. However, for the damage to be
maximized, you need water tiles all around the
user. Can used on top of a Sage's Deluge or
Ninja's Water Evasion but will consume the
tiles on use.
Each hit of the skill is an independent hit and
the Wizard can begin casting again before all
hits are done being thrown.
Rogues and Stalkers can copy Water Ball Lv10
from Drake and Ktullanux MvPs.
English Pre-Renewal client description. Numeric server data above takes precedence when the client text differs.
























