PRE-RENEWAL / MONSTERS
Hardrock Mammoth
#1990BruteLargeEarth 3
Level115
HP4,137,000
SP1
Base EXP827,400
Job EXP413,700
ATK (min)30,000
ATK (max)36,000
DEF50
MDEF60
STR115
AGI35
VIT1
INT30
DEX150
LUK15
100% HIT170
95% FLEE340
Combat details
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1000 ms
- Attack Motion
- 660 ms
- Damage Motion
- 588 ms
- Ai
- 21
- Class
- Boss
Behavior & elements
Elemental damage received
Earth 3 defenseNeutral100%
Water100%
Earth0%
Fire200%
Wind0%
Poison100%
Holy100%
Dark100%
Ghost50%
Undead50%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Bone Head [1]Armor · 5398 | 1% | 1% | |
EluniumMiscellaneous · 985 | 90% | 90% | |
Hard SkinMiscellaneous · 6022 | 90% | 90% | |
Ivory Knife [2]Weapon · 13039 | 4% | 4% | |
Ivory Lance [1]Weapon · 1483 | 5% | 5% | |
Tournament Shield [1]Armor · 2133 | 2% | 2% | |
Unicorn HornArmor · 2257 | 0.2% | 0.2% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Hardrock Mammoth
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Manuk Field F3Field · man_fild03 | 1 | 4 h | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
27| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Critical WoundsWeapon · 673 | 2 | 20% | 0.5 s1 min recast | chasetarget · cancelable: no | always0 |
| Critical WoundsWeapon · 673 | 2 | 20% | 0.7 s1 min recast | attacktarget · cancelable: no | always0 |
| Dragon FearNone · 659 | 2 | 5% | No added delay10 s recast | attackself · cancelable: yes | myhpltmaxrate50 |
Earth SpikeMagic · 90 | 3 | 5% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
| EarthquakeMagic · 653 | 2 | 100% | 2 s30 s recast | chaseself · cancelable: no | myhpltmaxrate30 |
| EarthquakeMagic · 653 | 2 | 100% | 2 s30 s recast | attackself · cancelable: no | myhpltmaxrate30 |
| EmotionNone · 197 | 1 | 100% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 7 |
| EmotionNone · 197 | 1 | 10% | No added delay5 s recast | attackself · cancelable: yes | always0 · 19 |
| Follower SummonsMagic · 196 | 3 | 100% | No added delay30 s recast | idleself · cancelable: yes | slavele0 · 1997 |
| Follower SummonsMagic · 196 | 3 | 100% | No added delay30 s recast | chaseself · cancelable: yes | slavele0 · 1997 |
| Follower SummonsMagic · 196 | 3 | 100% | No added delay30 s recast | attackself · cancelable: yes | slavele0 · 1997 |
| Full HealNone · 687 | 1 | 100% | 30 s30 s recast | idleself · cancelable: yes | myhpltmaxrate80 |
GanbanteinNone · 483 | 1 | 30% | No added delay7 s recast | attacktarget · cancelable: no | always0 |
ProvokeNone · 6 | 10 | 5% | 0.6 s2 min recast | chasetarget · cancelable: yes | myhpltmaxrate80 |
ProvokeNone · 6 | 10 | 5% | 0.6 s2 min recast | attacktarget · cancelable: yes | myhpltmaxrate80 |
| Recall SlavesNone · 352 | 1 | 100% | No added delay30 s recast | attackself · cancelable: yes | always0 |
| Recall SlavesNone · 352 | 1 | 100% | No added delay30 s recast | idleself · cancelable: yes | always0 |
Spiral PierceWeapon · 397 | 1 | 5% | 3 s10 s recast | attacktarget · cancelable: no | always0 |
| Stone SkinMagic · 675 | 3 | 100% | No added delay30 s recast | idleself · cancelable: yes | myhpltmaxrate50 |
| Stone SkinMagic · 675 | 3 | 100% | No added delay30 s recast | chaseself · cancelable: yes | myhpltmaxrate50 |
| Stone SkinMagic · 675 | 3 | 100% | No added delay30 s recast | attackself · cancelable: yes | myhpltmaxrate50 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
TeleportMagic · 26 | 1 | 50% | No added delay5 s recast | walkself · cancelable: yes | rudeattacked |
Twohand QuickenWeapon · 60 | 30 | 100% | No added delay2 min recast | attackself · cancelable: no | myhpltmaxrate30 |
Water BallMagic · 86 | 10 | 20% | No added delay10 s recast | attacktarget · cancelable: yes | always0 |
| Wide StunNone · 678 | 1 | 5% | 0.3 s30 s recast | chaseself · cancelable: no | always0 |
| Wide StunNone · 678 | 1 | 5% | 0.8 s30 s recast | attackself · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.














