PRE-RENEWAL / MONSTERS
Tatacho
BruteMediumEarth 1
Elemental damage received Earth 1 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 150%
- WindWin
- 50%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 106
- HP
- 39,500
- Base EXP
- 23,700
- Job EXP
- 13,825
Combat
- ATK
- 10,000–11,000
- DEF
- 20
- MDEF
- 17
- 100% HIT
- 166
- 95% FLEE
- 296
Attributes
- STR
- 106
- AGI
- 40
- VIT
- 30
- INT
- 25
- DEX
- 115
- LUK
- 6
Tatacho drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1000 ms
- Attack Motion
- 768 ms
- Damage Motion
- 360 ms
- Ai
- 7
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Tatacho
2 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Manuk Field F2Field · man_fild02 | 25 | No added delay | Map-wide |
Manuk Field F3Field · man_fild03 | 25 | No added delay | Map-wide |
Scripted encounters 2 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Manuk Field F3Field · man_fild03 | 7 | Script controlled | Map-wide |
Midgard Expedition CampTown & interior · mid_camp | 1 | Script controlled | 149, 291 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Tatacho skills
6| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 6 |
GanbanteinNone · 483 | 1 | 20% | No added delay7 s recast | attacktarget · cancelable: no | always0 |
Hammer FallWeapon · 110 | 3 | 5% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Stun AttackWeapon · 179 | 3 | 5% | 1 s5 s recast | attacktarget · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
















