RENEWAL / MONSTERS
Tatacho
BruteMediumEarth 1
Elemental damage received Earth 1 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 25%
- FireFir
- 150%
- WindWin
- 90%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 128
- HP
- 36,971
- Base EXP
- 3,873
- Job EXP
- 3,548
Combat
- ATK
- 1,193–1,666
- MATK
- 234–277
- DEF
- 151
- MDEF
- 14
- 100% HIT
- 361
- 95% FLEE
- 382
Attributes
- STR
- 119
- AGI
- 33
- VIT
- 70
- INT
- 56
- DEX
- 109
- LUK
- 33
Tatacho drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1000 ms
- Attack Motion
- 768 ms
- Damage Motion
- 360 ms
- Ai
- 7
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Tatacho
4 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Manuk Field F2Field · man_fild02 | 37 | 5 s | Map-wide |
Manuk Field F3Field · man_fild03 | 33 | 5 s | Map-wide |
Outskirts of Kamidal Mountain F1Field · dic_fild01 | 25 | 5 s | Map-wide |
Outskirts of Kamidal Mountain F2Field · dic_fild02 | 27 | 5 s | Map-wide |
Scripted encounters 2 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Manuk Field F3Field · man_fild03 | 7 | Script controlled | Map-wide |
Midgard Expedition CampTown & interior · mid_camp | 1 | Script controlled | 149, 291 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Tatacho skills
6| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 6 |
GanbanteinNone · 483 | 1 | 20% | No added delay7 s recast | attacktarget · cancelable: no | always0 |
HammerfallWeapon · 110 | 3 | 5% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Stun AttackWeapon · 179 | 3 | 5% | 1 s5 s recast | attacktarget · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.



















