Game version
PRE-RENEWAL / MONSTERS

Iara

FishMediumWater 3

IARA

Renewal
ANIMATION VIEWER

Iara

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Elemental damage received Water 3 defense

NeutralNeu
100%
WaterWat
-25%
EarthEar
100%
FireFir
0%
WindWin
200%
PoisonPoi
50%
HolyHol
100%
DarkDar
100%
GhostGho
50%
UndeadUnd
50%
Level
79
HP
18,952
Base EXP
5,517
Job EXP
1,500

Combat

ATK
614–713
DEF
0
MDEF
76
100% HIT
113
95% FLEE
223

Attributes

STR
69
AGI
14
VIT
41
INT
60
DEX
69
LUK
20
Passive

Iara drops

Your rates

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
200 ms
Attack Delay
384 ms
Attack Motion
672 ms
Damage Motion
288 ms
Ai
17
Class
Normal

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Iara skills

9
SkillLevelChanceCast / delayState & targetCondition
BashBashWeapon · 555%0.8 s5 s recastattacktarget · cancelable: noalways0
EmotionNone · 197120%No added delay5 s recastchaseself · cancelable: yesalways0 · 3
Frost DiverFrost DiverMagic · 1555%1 s5 s recastattacktarget · cancelable: yesalways0
Frost DiverFrost DiverMagic · 15405%1 s5 s recastchasetarget · cancelable: yesalways0
Lex DivinaLex DivinaMagic · 7655%1 s5 s recastattacktarget · cancelable: yesalways0
Lex DivinaLex DivinaMagic · 7655%1 s5 s recastchasetarget · cancelable: yesalways0
StopNone · 34215%No added delay30 s recastattacktarget · cancelable: yesalways0
Water Attribute AttackWeapon · 18435%No added delay5 s recastattacktarget · cancelable: noalways0
Water BallWater BallMagic · 8635%1 s5 s recastattacktarget · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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