PRE-RENEWAL / MONSTERS
Howard Alt-Eisen
#1636DemihumanMediumWater 4
Level83
HP78,690
SP1
Base EXP100,000
Job EXP112,540
ATK (min)1,890
ATK (max)2,390
DEF59
MDEF10
STR90
AGI62
VIT99
INT35
DEX98
LUK66
100% HIT165
95% FLEE256
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 180 ms
- Attack Delay
- 76 ms
- Attack Motion
- 384 ms
- Damage Motion
- 288 ms
- Ai
- 09
- Class
- Normal
Behavior & elements
Elemental damage received
Water 4 defenseNeutral100%
Water-50%
Earth100%
Fire0%
Wind200%
Poison25%
Holy75%
Dark75%
Ghost25%
Undead25%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Buckler [1]Armor · 2104 | 0.1% | 0.1% | |
HandcuffsMiscellaneous · 7345 | 30% | 30% | |
Howard Alt-Eisen CardCard · 4362 | 0.01% | 0.01% | Cannot be stolen |
Lord's Clothes [1]Armor · 2318 | 0.01% | 0.01% | |
Old Blue BoxConsumable · 603 | 0.5% | 0.5% | |
Pauldron [1]Armor · 2514 | 0.01% | 0.01% | |
Two-Handed Axe [2]Weapon · 1361 | 1.1% | 1.1% | |
Vecer Axe [2]Weapon · 1311 | 0.01% | 0.01% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Howard Alt-Eisen
14 static spawnsStatic entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
13| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Adrenaline RushWeapon · 111 | 10 | 20% | No added delay2.5 min recast | attackself · cancelable: yes | always0 |
| Break armorWeapon · 344 | 10 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Defense disregard attackWeapon · 170 | 1 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Fire Attribute AttackWeapon · 186 | 10 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Hammer FallWeapon · 110 | 5 | 20% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
Hammer FallWeapon · 110 | 5 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
MammoniteWeapon · 42 | 9 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Maximize PowerWeapon · 114 | 1 | 10% | No added delay1 min recast | attackself · cancelable: yes | always0 |
| Power UpNone · 349 | 5 | 20% | No added delay1.67 min recast | attackself · cancelable: yes | always0 |
| Splash attackWeapon · 174 | 1 | 10% | No added delayNo added delay recast | attacktarget · cancelable: yes | attackpcge2 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
TeleportMagic · 26 | 1 | 50% | No added delay5 s recast | walkself · cancelable: yes | rudeattacked |
| Water Attribute AttackWeapon · 184 | 10 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.













