Game version
PRE-RENEWAL / MONSTERS

Galapago

#1391BruteSmallEarth 1

GALAPAGO

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Galapago

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Level61
HP9,145
SP1
Base EXP3,204
Job EXP1,966
ATK (min)457
ATK (max)608
DEF33
MDEF33
STR1
AGI56
VIT56
INT45
DEX66
LUK57
100% HIT137
95% FLEE202

Combat details

Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
165 ms
Attack Delay
1430 ms
Attack Motion
1080 ms
Damage Motion
1080 ms
Ai
7
Class
Normal

Behavior & elements

PassiveLooterAssists allies

Elemental damage received

Earth 1 defense
Neutral100%
Water100%
Earth100%
Fire150%
Wind50%
Poison125%
Holy100%
Dark100%
Ghost100%
Undead100%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find Galapago

1 static spawns
MapAmountRespawn delayPositionReference
Kokomo BeachKokomo BeachField · cmd_fild0220No added delayMap-wideSource ↗

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

6
SkillLevelChanceCast / delayState & targetCondition
Aid PotionAid PotionNone · 23145%0.5 s5 s recastidleself · cancelable: yesmyhpltmaxrate99
EmotionNone · 19712%No added delay5 s recastchaseself · cancelable: yesalways0 · 19
EmotionNone · 197120%No added delay5 s recastidleself · cancelable: yesalways0 · 1
Water Attribute AttackWeapon · 18425%0.5 s5 s recastattacktarget · cancelable: noalways0
Water BallWater BallMagic · 8635%1.5 s5 s recastattacktarget · cancelable: yesalways0
Water BallWater BallMagic · 8635%1.5 s5 s recastchasetarget · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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