PRE-RENEWAL / MONSTERS
Snowier
FormlessLargeWater 2
Elemental damage received Water 2 defense
- NeutralNeu
- 100%
- WaterWat
- 0%
- EarthEar
- 100%
- FireFir
- 25%
- WindWin
- 175%
- PoisonPoi
- 75%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 75%
- UndeadUnd
- 75%
- Level
- 60
- HP
- 19,230
- Base EXP
- 5,882
- Job EXP
- 2,699
Combat
- ATK
- 770–1,347
- DEF
- 22
- MDEF
- 12
- 100% HIT
- 126
- 95% FLEE
- 187
Attributes
- STR
- 73
- AGI
- 46
- VIT
- 72
- INT
- 15
- DEX
- 52
- LUK
- 25
Snowier drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 220 ms
- Attack Delay
- 936 ms
- Attack Motion
- 1020 ms
- Damage Motion
- 420 ms
- Ai
- 4
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Snowier
2 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Rachel Ice Cave F2Dungeon · ice_dun02 | 70 | No added delay | Map-wide |
Rachel Ice Cave F3Dungeon · ice_dun03 | 15 | No added delay | Map-wide |
Scripted encounters 4 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Rachel Ice Cave F2Dungeon · ice_dun02 | 1 | Script controlled | 108, 109 |
Rachel Ice Cave F2Dungeon · ice_dun02 | 1 | Script controlled | 114, 112 |
Rachel Ice Cave F2Dungeon · ice_dun02 | 1 | Script controlled | 126, 105 |
Rachel Ice Cave F2Dungeon · ice_dun02 | 1 | Script controlled | 121, 99 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Snowier skills
7| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
BashWeapon · 5 | 5 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Defense disregard attackWeapon · 170 | 1 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
EndureWeapon · 8 | 3 | 50% | No added delay5 s recast | chaseself · cancelable: yes | longrangeattacked |
Hammer FallWeapon · 110 | 3 | 5% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Splash attackWeapon · 174 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | attackpcge2 |
| Water Attribute AttackWeapon · 184 | 2 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Water Attribute AttackWeapon · 184 | 4 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

















