PRE-RENEWAL / MONSTERS
Banshee
DemonMediumDark 2
Elemental damage received Dark 2 defense
- NeutralNeu
- 100%
- WaterWat
- 75%
- EarthEar
- 75%
- FireFir
- 75%
- WindWin
- 75%
- PoisonPoi
- 25%
- HolyHol
- 150%
- DarkDar
- -25%
- GhostGho
- 50%
- UndeadUnd
- 0%
- Level
- 81
- HP
- 35,111
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 1,666–2,609
- DEF
- 30
- MDEF
- 55
- 100% HIT
- 175
- 95% FLEE
- 276
Attributes
- STR
- 30
- AGI
- 74
- VIT
- 1
- INT
- 120
- DEX
- 120
- LUK
- 1
Banshee drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 576 ms
- Attack Motion
- 504 ms
- Damage Motion
- 504 ms
- Ai
- 21
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Banshee skills
9| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Critical WoundsWeapon · 673 | 2 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Curse AttackWeapon · 181 | 1 | 10% | 0.8 s5 s recast | chasetarget · cancelable: yes | always0 |
| EmotionNone · 197 | 1 | 10% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 7 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 |
| Shadow Attribute AttackWeapon · 190 | 3 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Soul Strike of DarknessMagic · 340 | 9 | 20% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
| Soul Strike of DarknessMagic · 340 | 9 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Vampire GiftWeapon · 679 | 1 | 5% | No added delay5 s recast | attackself · cancelable: yes | always0 |
| Wide CurseNone · 677 | 1 | 5% | 0.8 s5 s recast | attackself · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.




