PRE-RENEWAL / MONSTERS
Nepenthes
PlantMediumPoison 2
Elemental damage received Poison 2 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 0%
- HolyHol
- 100%
- DarkDar
- 25%
- GhostGho
- 75%
- UndeadUnd
- 25%
- Level
- 75
- HP
- 10,350
- Base EXP
- 5,175
- Job EXP
- 2,587
Combat
- ATK
- 415–565
- DEF
- 25
- MDEF
- 10
- 100% HIT
- 115
- 95% FLEE
- 215
Attributes
- STR
- 75
- AGI
- 20
- VIT
- 30
- INT
- 5
- DEX
- 65
- LUK
- 5
Nepenthes drops
Your rates0.5%
0.01%
0.01%
0.01%
90%
0.01%
30%
Each entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 7 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 1000 ms
- Attack Delay
- 500 ms
- Attack Motion
- 576 ms
- Damage Motion
- 504 ms
- Ai
- 10
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Nepenthes
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Manuk Field F1Field · man_fild01 | 105 | No added delay | Map-wide |
Scripted encounters 1 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Manuk Field F1Field · man_fild01 | 7 | Script controlled | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Nepenthes skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Earth Attribute AttackWeapon · 185 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Energy DrainMagic · 200 | 1 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Energy DrainMagic · 200 | 1 | 5% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
| Poison Attribute AttackWeapon · 188 | 2 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| StopNone · 342 | 1 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.












