PRE-RENEWAL / MONSTERS
Pinguicula
PlantMediumEarth 3
Elemental damage received Earth 3 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 0%
- FireFir
- 200%
- WindWin
- 0%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 50%
- UndeadUnd
- 50%
- Level
- 80
- HP
- 13,680
- Base EXP
- 6,840
- Job EXP
- 3,420
Combat
- ATK
- 600–720
- DEF
- 25
- MDEF
- 5
- 100% HIT
- 123
- 95% FLEE
- 241
Attributes
- STR
- 102
- AGI
- 23
- VIT
- 30
- INT
- 10
- DEX
- 86
- LUK
- 2
Pinguicula drops
Your rates30%
10%
20%
0.01%
0.1%
50%
0.1%
Each entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 700 ms
- Attack Motion
- 600 ms
- Damage Motion
- 360 ms
- Ai
- 13
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Pinguicula
2 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Splendide Field F1Field · spl_fild01 | 50 | No added delay | Map-wide |
Splendide Field F2Field · spl_fild02 | 95 | No added delay | Map-wide |
Scripted encounters 1 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Splendide Field F2Field · spl_fild02 | 7 | Script controlled | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Pinguicula skills
9| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Earth Attribute AttackWeapon · 185 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 6 |
HealMagic · 28 | 9 | 100% | 3 s5 s recast | idlefriend · cancelable: yes | friendhpltmaxrate50 |
HealMagic · 28 | 9 | 50% | 0.5 s5 s recast | idleself · cancelable: yes | myhpltmaxrate40 |
| Sleep attackWeapon · 182 | 3 | 10% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Splash attackWeapon · 174 | 1 | 30% | No added delay5 s recast | attacktarget · cancelable: yes | attackpcge2 |
| StopNone · 342 | 1 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Stun AttackWeapon · 179 | 3 | 10% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.















