RENEWAL / MONSTERS
Pinguicula
PlantMediumEarth 3
Elemental damage received Earth 3 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 0%
- FireFir
- 200%
- WindWin
- 70%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 105
- HP
- 12,747
- Base EXP
- 1,706
- Job EXP
- 1,547
Combat
- ATK
- 700–965
- MATK
- 437–630
- DEF
- 46
- MDEF
- 77
- 100% HIT
- 365
- 95% FLEE
- 327
Attributes
- STR
- 67
- AGI
- 60
- VIT
- 64
- INT
- 107
- DEX
- 77
- LUK
- 34
Pinguicula drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 700 ms
- Attack Motion
- 600 ms
- Damage Motion
- 360 ms
- Ai
- 13
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Pinguicula
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Splendide Field F2Field · spl_fild02 | 135 | 5 s | Map-wide |
Scripted encounters 1 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Splendide Field F2Field · spl_fild02 | 7 | Script controlled | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Pinguicula skills
9| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Earth Attribute AttackWeapon · 185 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 6 |
HealMagic · 28 | 9 | 100% | 3 s5 s recast | idlefriend · cancelable: yes | friendhpltmaxrate50 |
HealMagic · 28 | 9 | 50% | 0.5 s5 s recast | idleself · cancelable: yes | myhpltmaxrate40 |
| Sleep attackWeapon · 182 | 3 | 10% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Splash attackWeapon · 174 | 1 | 30% | No added delay5 s recast | attacktarget · cancelable: yes | attackpcge2 |
| StopNone · 342 | 1 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Stun AttackWeapon · 179 | 3 | 10% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.














