
PRE-RENEWAL / SKILLS
Cart Termination
#485Weapon
WS_CARTTERMINATION
View Cart Termination in Renewal
Skill ID485
Max level10
Damage typeWeapon
TargetAttack
Cart Termination skill description
Cart Termination
Max Level: 10
Skill Form: Physical attack
Description: This skill is only enabled during
Cart Boost status.
Spends a certain amount of zeny to smash
the Pushcart into an enemy with a chance of
inflicting the Stun status.
This skill's damage is affected by the weight
of the Pushcart..
[Lv 1]: ATK*(Weight/15) Damage, 600 zeny,
5% Stun chance
[Lv 2]: ATK*(Weight/14) Damage, 700 zeny,
10% Stun chance
[Lv 3]: ATK*(Weight/13) Damage, 800 zeny,
15% Stun chance
[Lv 4]: ATK*(Weight/12) Damage, 900 zeny,
20% Stun chance
[Lv 5]: ATK*(Weight/11) Damage, 1,000 zeny,
25% Stun chance
[Lv 6]: ATK*(Weight/10) Damage, 1,100 zeny,
30% Stun chance
[Lv 7]: ATK*(Weight/9) Damage, 1,200 zeny,
35% Stun chance
[Lv 8]: ATK*(Weight/8) Damage, 1,300 zeny,
40% Stun chance
[Lv 9]: ATK*(Weight/7) Damage, 1,400 zeny,
45% Stun chance
[Lv 10]: ATK*(Weight/6) Damage, 1,500 zeny,
50% Stun chance
Comments: If you have a completely filled
Pushcart, at 8000/8000 capacity, using this
skill at Max Level will result in 1.333% ATK
damage.
When using this skill with either Overthrust or
Maximum Overthrust, the bonuses are added
linearly to the ATK modifier. Using the same
example above, it results in 1.358% ATK using
Overthrust, and 1433% using Max Overthrust.
A particularly useful property of this skill is
the fact that it is capable of bypassing several
defensive effects. Auto-Guard, Parrying, Energy
Coat, Cicada Skin Shedding and all Reflect
Damage effects(both from skills and gear).
This skill's damage is not affected by any
+% damage cards, only flat +ATK bonuses
will work. The effects of Ice Pick and Thanatos
Card work with this skill.
Requirements
Whitesmith
- Mammonite level 10
- Hammer Fall level 5
- Cart Boost level 1
Resources & equipment
- Zeny Cost
- Level
- 1
- Amount
- 600
- Level
- 2
- Amount
- 700
- Level
- 3
- Amount
- 800
- Level
- 4
- Amount
- 900
- Level
- 5
- Amount
- 1000
- Level
- 6
- Amount
- 1100
- Level
- 7
- Amount
- 1200
- Level
- 8
- Amount
- 1300
- Level
- 9
- Amount
- 1400
- Level
- 10
- Amount
- 1500
- Weapon
- Fist
- Yes
- Dagger
- Yes
- One-Handed Sword
- Yes
- Two-Handed Sword
- Yes
- One-Handed Spear
- Yes
- Two-Handed Spear
- Yes
- One-Handed Axe
- Yes
- Two-Handed Axe
- Yes
- Mace
- Yes
- Two-Handed Mace
- Yes
- One-Handed Staff
- Yes
- Knuckle
- Yes
- Musical Instrument
- Yes
- Whip
- Yes
- Book
- Yes
- Katar
- Yes
- Revolver
- Yes
- Rifle
- Yes
- Gatling Gun
- Yes
- Shotgun
- Yes
- Grenade Launcher
- Yes
- Huuma Shuriken
- Yes
- Status
- Cartboost
- Yes
Level scaling
Database values before character stats, equipment and server-specific adjustments. A dash means that the source has no value for that level.
| Level | SP cost | Range (cells) | Hits | Secondary duration (ms) |
|---|---|---|---|---|
| 1 | 15 | -2 | 1 | 5,000 |
| 2 | 15 | -2 | 1 | 5,000 |
| 3 | 15 | -2 | 1 | 5,000 |
| 4 | 15 | -2 | 1 | 5,000 |
| 5 | 15 | -2 | 1 | 5,000 |
| 6 | 15 | -2 | 1 | 5,000 |
| 7 | 15 | -2 | 1 | 5,000 |
| 8 | 15 | -2 | 1 | 5,000 |
| 9 | 15 | -2 | 1 | 5,000 |
| 10 | 15 | -2 | 1 | 5,000 |




