
RENEWAL / ITEMS
Acidified Shadow Pendant
#1270028Shadow Gear
S_BO_AC_Pendant
Item stats
- Weight
- 0
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Shadow Gear
- Equipment position
- Shadow left accessory
- Gender
- Both
- Required level
- 200+
- Jobs
- Alchemist
- Class tiers
- Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Acidified Shadow Pendant description & effects
A holy pendant said to protect its wearer. It draws out the wearer's latent abilities.
Damage of Acidified Zone (Wind/Water) increased by 8%.
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For every 2 Refine Levels, ATK + 10.
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For every 3 Refine Levels, Damage of Acidified Zone (Wind/Water) additionally increased by 2%.
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Type: Shadow Equipment
Location: Pendant
Weight: 0
Required Level: 200
Class: Biolo
Item effect script
.@r = getrefine();
bonus bMaxHP,.@r*10;
bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",8+2*(.@r/3);
bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",8+2*(.@r/3);
bonus bBaseAtk,10*(.@r/2);
Equipment sets
Set 1
Set effect
.@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L);
bonus2 bAddEle,Ele_All,3;
bonus bPAtk,2;
if (.@sum>=27) {
bonus2 bIgnoreResRaceRate,RC_All,10;
bonus2 bIgnoreResRaceRate,RC_Player_Human,-10;
bonus2 bIgnoreResRaceRate,RC_Player_Doram,-10;
}
Set 2
Set effect
.@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L);
bonus bPAtk,2;
bonus bAtkRate,2;
if (.@sum>=15) {
bonus2 bAddSize,Size_All,7;
if (.@sum>=18) {
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
}
}


