
RENEWAL / ITEMS
Trial Rebel's Revolver [1]
#13136Weapon
Probation_Revolver
Item stats
- ATK
- 120
- Slots
- 1
- Weight
- 0
- Weapon level
- 3
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- Revolver
- Equipment position
- Weapon (Two-Handed)
- Gender
- Both
- Required level
- 100+
- Jobs
- Gunslinger, Rebellion
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- Restricted: Dropping, Trading, Cart storage, Storage, Guild storage, Mail, Auction
Trial Rebel's Revolver description & effects
A revolver for a rebellion who is now a little used to handling guns.
Account Bound
Class: Pistol
Attack: 120
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 100
Required Jobs: Rebel
ATK + 6 for every 10 base levels up to a maximum base level of 160.
Increases the damage of Fire Dance by 20%.
If upgrade level is +7 or higher,
Increases long-ranged damage on targets by 1% per level of Chain Action known.
Item effect script
bonus bBaseAtk,((min(BaseLevel,160)/10)*6);
bonus2 bSkillAtk,"RL_FIREDANCE",20;
if (getrefine()>6) {
bonus bLongAtkRate,getskilllv("GS_CHAINACTION");
}
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
bonus bAspd,2;
bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10);
bonus bAspdRate,2*(min(100,readparam(bAgi))/10);
bonus bHit,3*(min(100,readparam(bDex))/10);
bonus bCritical,3*(min(100,readparam(bLuk))/10);









