
RENEWAL / ITEMS
Glorious Grenade Launcher
#13179Weapon
Krieger_Launcher1
TypeWeapon
Weapon classGrenade Launcher
Equipment positionWeapon (Two-Handed)
GenderBoth
Weight0
Buy price0 z
Sell price0 z
ATK330
Required level80
Weapon level4
Description
A weapon that has been designed specifically for battles against humans.
Account Bound
Class: Grenade Launcher
Attack: 330
Property: Neutral
Weight: 0
Weapon Level: 4
Requires Level: 80
Usable By: Gunslinger Jobs
Increases physical damage on Demi-Human race targets by 35%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 35%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
Increases the damage of Triple Action by 30%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack.
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
Increases the damage of Gunslinger Mine by 3% per upgrade level of the item.
Adds a 20% chance of buffing the user for 20 seconds when performing a physical attack; Aspd + 20%.
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Weapon (Two-Handed)
- Jobs
- Gunslinger
- Yes
- Rebellion
- Yes
- Classes
- All
- Yes
- Refineable
- Yes
- Trade
- No Drop
- Yes
- No Trade
- Yes
- No Cart
- Yes
- No Storage
- Yes
- No Guild Storage
- Yes
- No Mail
- Yes
- No Auction
- Yes
Item effect script
bonus2 bAddRace,RC_DemiHuman,35;
bonus2 bAddRace,RC_Player_Human,35;
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,20;
bonus2 bSkillAtk,"GS_TRIPLEACTION",30;
bonus bUnbreakableWeapon;
.@r = getrefine();
if (.@r>5) {
bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,14)-4,2);
bonus2 bAddRace,RC_Player_Human,pow(min(.@r,14)-4,2);
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;
}
if (.@r>8) {
bonus2 bSkillAtk,"GS_GROUNDDRIFT",.@r * 2;
bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000;
autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
}
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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
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