
RENEWAL / ITEMS
Glorious Shuriken
#13307Weapon
Krieger_Huuma_Shuriken1
View Glorious Shuriken in Pre-Renewal
Item stats
- ATK
- 55
- MATK
- 90
- Weight
- 0
- Weapon level
- 4
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- Huuma Shuriken
- Equipment position
- Weapon (Two-Handed)
- Gender
- Both
- Required level
- 80+
- Jobs
- Kagerou Oboro, Ninja
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- Restricted: Dropping, Trading, Cart storage, Storage, Guild storage, Mail, Auction
Glorious Shuriken description & effects
Account Bound
Class: Huuma Shuriken
Attack: 55
Weight: 0
Weapon Level: 4
Requires Level: 80
Usable By: Ninja Jobs
Increases Physical Attack Strength to Demihuman monster by 95%.
Ignores physical defense from Demihuman monster by 20%.
Increases Physical Attack Strength to Human Player monster by 95%.
Ignores physical defense from Human Player monster by 20%.
MATK + 90
Increase damage by 100% of [Throw Huuma Shuriken] and [Killing Strike] for 10 sec. when attacking and synchronizing the weapon by 5%
Indestructible.
***Additional Weapon Refining Level Option***
+6 Refining Ignore Defense of Demihuman monsters +5%
+6 Refining Ignore Defense of Human Player monsters +5%
[Slaughter] Lv 2(Damage bonus of Destruction increases up to the upgrade level 14.)
+9 Refining When using [Killing Strike], auto-spell Lv. 10 [Heal].
+9 Refining When using [Throw Huuma Shuriken], has a chance of inflicting consistent
Item effect script
bonus2 bAddRace,RC_DemiHuman,95;
bonus2 bAddRace,RC_Player_Human,95;
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,20;
autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000;
bonus bUnbreakableWeapon;
.@r = getrefine();
if (.@r>5) {
bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2);
bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-3,2);
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;
}
if (.@r>8) {
bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1;
bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200;
}
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