Game version
Save the King artwork from Ragnarok Online
RENEWAL / ITEMS

Save the King [3]

#13465Weapon

Save_The_King

Item stats

ATK
170
MATK
130
Slots
3
Weight
60
Weapon level
4
Buy price
20 z
Sell price
10 z

Usage & restrictions

Type
Weapon
Weapon class
One-Handed Sword
Equipment position
Weapon
Gender
Both
Required level
100+
Jobs
Crusader
Class tiers
All Third, Fourth
Refineable
Yes
Trading & storage
No restrictions

Save the King description & effects

MATK + 130. ------------------------ This option below is only applied when you didn't learn Peco Peco Ride. Remove weapon's size damage penalty to all monsters. For every refine level : Increases Holy Cross damage by 20%. Increases Grand Cross damage by 20%. Increases Bash damage by 20%. For every level of Spear Quicken learned : Increases ASPD by 3%, CRIT +3, Flee +2. ------------------------ When refined to +9 or higher, Increases heal effectiveness by 40%. Increase rate of incoming recovery skills and items by 15%. ------------------------ When refined to +10 or higher, Increases heal effectiveness by additional 40%. Increase rate of incoming recovery skills and items by additional 15%. ------------------------ When refined to +11 or higher, All Basic Status +10. ------------------------ When refined to +12 or higher, ATK and MATK +120. ------------------------ Type : Sword Attack : 170 Weight : 60 Weapon Level : 4 Required Level : 100 Class : Royal Guard Class
Item effect script
.@r = getrefine();
bonus bAtkEle,Ele_Ghost;
if (getskilllv("KN_RIDING") < 1) {
   bonus bNoSizeFix;
   bonus bFlee,2*getskilllv("CR_SPEARQUICKEN");
   bonus bCritical,3*getskilllv("CR_SPEARQUICKEN");
   bonus bAspdRate,3*getskilllv("CR_SPEARQUICKEN");
   bonus2 bSkillAtk,"CR_GRANDCROSS",20*.@r;
   bonus2 bSkillAtk,"SM_BASH",20*.@r;
   bonus2 bSkillAtk,"CR_HOLYCROSS",20*.@r;
   if (.@r>=6) {
       bonus bHealPower,40;
       bonus bHealPower2,15;
       bonus bAddItemHealRate,15;
       if (.@r>=8) {
           bonus bHealPower,40;
           bonus bHealPower2,15;
           bonus bAddItemHealRate,15;
       }
   }
}
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8 directions · original animations

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Equipment sets

Set 1

Set effect

.@r = getequiprefinerycnt(EQI_HAND_L);
bonus2 bSkillAtk,"CR_GRANDCROSS",20*.@r;
bonus2 bSkillAtk,"SM_BASH",20*.@r;
bonus2 bSkillAtk,"CR_HOLYCROSS",20*.@r;

Set 2

Set effect

.@r = getequiprefinerycnt(EQI_ARMOR);
bonus2 bSkillAtk,"CR_GRANDCROSS",20*.@r;
bonus2 bSkillAtk,"SM_BASH",20*.@r;
bonus2 bSkillAtk,"CR_HOLYCROSS",20*.@r;
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