
RENEWAL / ITEMS
Apollo Armor [1]
#15362Armor
Apollo_Armor_TW
Item stats
- Slots
- 1
- Weight
- 30
- Armor level
- 1
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Armor
- Gender
- Both
- Required level
- 100+
- Jobs
- Crusader, Knight
- Class tiers
- All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Apollo Armor description & effects
An armor modeled after one of the twelve legendary pantheon.
You can feel Apollo's divine power coming from it.
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MHP + 20%.
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For every 4 refine level, VIT + 3, MDEF + 5.
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When refined to +12 or higher,
For every level of Dragon's Breath and Dragon's Water Breath learned, MHP + 1%, up to 10%.
When receiving physical damage, there's a 5% chance to autocast Pneuma Lv.1.
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Set Bonus:
Apollo Armor [1]
Green Ferus Card
ASPD + 1.
Reduce After Cast Delay by 5%.
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Set Bonus:
Apollo Armor [1]
Eddga Card
When receiving magic damage, there's a 50% chance to inflict Frozen, Stun, and Stone Curse on enemies.
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Type : Armor
Def : 0
Weight : 30
Required Level : 100
Class : 3rd Swordman Classes
Item effect script
.@r = getrefine();
bonus bMaxHPrate,20+getskilllv("RK_DRAGONBREATH");
bonus bVit,3*(.@r/4);
bonus bMdef,5*(.@r/4);
if (.@r>=12)
bonus3 bAutoSpellWhenHit,"AL_PNEUMA",1,50;
Equipment sets
Set 1
Set effect
bonus3 bAddEffWhenHit,Eff_Stun,5000,ATF_MAGIC;
bonus3 bAddEffWhenHit,Eff_Freeze,5000,ATF_MAGIC;
bonus3 bAddEffWhenHit,Eff_Stone,5000,ATF_MAGIC;
Set 2
Set effect
bonus bDelayrate,-5;
bonus bAspd,1;




