Game version
Diana Coat artwork from Ragnarok Online
RENEWAL / ITEMS

Diana Coat [1]

#15430Armor

Diana_Suits

Item stats

Slots
1
Weight
30
Armor level
1
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Armor
Equipment position
Armor
Gender
Both
Required level
100+
Jobs
Summoner, Spirit Handler
Class tiers
All tiers
Refineable
Yes
Trading & storage
No restrictions

Diana Coat description & effects

An extravagant suit modeled after one of the twelve legendary pantheon. You can feel Diana's divine power coming from it. ------------------------ For every 4 refine level, DEX + 3, MHP + 3%, and reduce Lope cooldown by 1 second. ------------------------ When refined to +12 or higher, reduce Purring cooldown by 20 seconds, when performing physical attack, there's a low chance to gain DEX + 80 for 5 seconds, when casting SV Root Twist, gain MATK + 100 for 3 seconds. ------------------------ Set Bonus: Diana Suit [1] Matyr Card When armor is refined to +10 or higher, ASPD + 10%, reduce Stoop cooldown by 3 seconds. ------------------------ Set Bonus: Diana Suit [1] Cutie Card ASPD + 10%, reduce Stoop cooldown by 6 seconds, increase magic damage against all race enemies (including Player and Doram) by 40%. ------------------------ Type : Armor Def : 0 Weight : 30 Required Level : 100 Class : Summoner (Doram)
Item effect script
.@r =getrefine();
bonus bDex,3*(.@r/4);
bonus bMaxHPrate,3*(.@r/4);
bonus2 bSkillCooldown,"SU_LOPE",-1000*(.@r/4);
if (.@r>=12) {
   bonus2 bSkillCooldown,"SU_PURRING",-20000;
   autobonus "{ bonus bDex,80; }",50,5000;
   autobonus3 "{ bonus bMatk,100; }",1000,3000,"SU_SV_ROOTTWIST";
}

Equipment sets

Set 1

Set effect

.@r = getequiprefinerycnt(EQI_ARMOR);
if (.@r>=10) {
   bonus bAspdRate,10;
   bonus2 bSkillCooldown,"SU_STOOP",-3000;
}

Set 2

Set effect

bonus bAspdRate,10;
bonus2 bSkillCooldown,"SU_STOOP",-6000;
bonus2 bMagicAddRace,RC_All,40;

Set 3

Set effect

bonus2 bVariableCastrate,"SU_PICKYPECK",-50;
bonus2 bVariableCastrate,"SU_SV_STEMSPEAR",-50;
bonus2 bSkillAtk,"SU_PICKYPECK",((readparam(bAgi)+readparam(bDex))/6)*getskilllv("SU_PICKYPECK");
bonus2 bSkillAtk,"SU_SV_STEMSPEAR",((readparam(bInt)+readparam(bLuk))/6)*getskilllv("SU_SV_STEMSPEAR");
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