
RENEWAL / ITEMS
Glorious Arc Wand
#1640Weapon
Krieger_Onehand_Staff1
TypeWeapon
Weapon classOne-Handed Staff
Equipment positionWeapon
GenderBoth
Weight0
Buy price20 z
Sell price10 z
ATK70
MATK135
Required level80
Weapon level4
Description
A weapon that has been designed specifically for battles against humans.
Account Bound
Class: One-Handed Staff
Attack: 70
Magic Attack: 135
Property: Neutral
Weight: 0
Weapon Level: 4
Requires Level: 80
Usable By: Acolyte Jobs, Mage Jobs, Soul Linker
Increases magical damage on Demi-Human race targets by 15%.
Bypass 25% of hard magic defense of Demi-Human race targets when performing a magical attack.
Increases magical damage on Human Player race targets by 15%.
Bypass 25% of hard magic defense of Human Player race targets when performing a magical attack.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard magic defense of Human Player race targets when performing a magical attack.
If upgrade level is +9 or higher,
MATK + 5%
Reduces the variable casting time of skills by 5%.
Reduces the fixed casting time of skills by 5%.
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Weapon
- Jobs
- Acolyte
- Yes
- Mage
- Yes
- Monk
- Yes
- Priest
- Yes
- Sage
- Yes
- Soul Linker
- Yes
- Wizard
- Yes
- Classes
- All
- Yes
- Refineable
- Yes
- Trade
- No Drop
- Yes
- No Trade
- Yes
- No Cart
- Yes
- No Storage
- Yes
- No Guild Storage
- Yes
- No Mail
- Yes
- No Auction
- Yes
Item effect script
bonus2 bMagicAddRace,RC_DemiHuman,15;
bonus2 bMagicAddRace,RC_Player_Human,15;
.@r = getrefine();
bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((.@r > 5) ? 5 : 0);
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25 + ((.@r > 5) ? 5 : 0);
bonus bUnbreakableWeapon;
if (.@r > 8) {
bonus bMatkRate,5;
bonus bVariableCastrate,-5;
bonus bDelayrate,-5;
}
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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
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