
RENEWAL / ITEMS
Ancient Gold Ornament [1]
#18570Armor
Ancient_Gold_Deco
TypeArmor
Equipment positionHeadgear (Top)
GenderBoth
Weight40
Buy price20 z
Sell price10 z
DEF7
Slots1
Required level100
Armor level1
Description
A Beautiful Golden accessory with ancient magic. It changes its power depending on the owner's class.
If base Lv. 150, All Stats +2.
If Swordman, Merchant, Thief class, ATK + 8%
If Mage or Acolyte, MATK + 8%, increase 7% of heal amount,
If Archer, DEX +3, increase long distance physical attack power 10%.
Class : Headgear
Defense : 7
Location : Upper
Weight : 40
Required Level : 100
Job : For 3rd Job only/Kagerou/Oboro
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Headgear (Top)
- Jobs
- Alchemist
- Yes
- Assassin
- Yes
- Bard Dancer
- Yes
- Blacksmith
- Yes
- Crusader
- Yes
- Hunter
- Yes
- Knight
- Yes
- Monk
- Yes
- Priest
- Yes
- Rogue
- Yes
- Sage
- Yes
- Wizard
- Yes
- Classes
- All Third
- Yes
- Fourth
- Yes
- Refineable
- Yes
- Trade
Item effect script
if (BaseLevel >= 150) {
bonus bAllStats,2;
}
if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) {
bonus2 bAddClass,Class_All,8;
}
if (BaseClass == Job_Mage || BaseClass == Job_Acolyte) {
bonus bMatkRate,8;
bonus bHealPower,7;
}
if (BaseClass == Job_Archer) {
bonus bDex,3;
if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOW)
bonus bLongAtkRate,10;
}
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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
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