
RENEWAL / ITEMS
Dragon Emperor's Wing
#19104Armor
YDragon_SkyWing
Item stats
- DEF
- 7
- Weight
- 10
- Armor level
- 1
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Headgear (Mid)
- Gender
- Both
- Required level
- 50+
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- No
- Trading & storage
- No restrictions
Dragon Emperor's Wing description & effects
When equipped by swordsman classes,
reduce incoming damage from large size monsters by 5%,
reduce incoming damage from medium size monsters by 3%,
When equipped by magician classes,
Increase all resistance by 5%,
When equipped by thief classes,
Increase perfect dodge by 3, Flee +10
When equipped by merchant classes,
reduce incoming damage from boss monsters by 5%,
reduce incoming damage from normal monsters by 3%,
When equipped by archer classes,
Increase resistance of ranged attacks by 10%
When equipped with Yellow Scarf,
the effect of Yellow Dragon's Skywing does not activate.
When equipped by acolyte classes,
Increase heals by 10%
When equipped by Novice or Expanded classes,
MAX HP +1000, MAX SP +100
Type : Helm Defense : 7
Location : Middle Weight : 10
Required Level : 50
Class : All
Item effect script
if (BaseClass == Job_Swordman) {
bonus2 bSubSize,Size_Medium,3;
bonus2 bSubSize,Size_Large,5;
}
else if (BaseClass == Job_Mage)
bonus2 bSubEle,Ele_All,5;
else if (BaseClass == Job_Archer)
bonus bLongAtkDef,10;
else if (BaseClass == Job_Acolyte)
bonus bHealPower,10;
else if (BaseClass == Job_Thief) {
bonus bFlee,10;
bonus bFlee2,3;
}
else if (BaseClass == Job_Merchant) {
bonus2 bSubClass,Class_Normal,3;
bonus2 bSubClass,Class_Boss,5;
}
else if (BaseClass == Job_Novice || BaseClass == Job_Taekwon || Class == Job_Ninja || Class == Job_Gunslinger) {
bonus bMaxHP,1000;
bonus bMaxSP,100;
}
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Build an outfit with this itemEquipment sets
Set 1
Set effect
if (BaseClass == Job_Archer)
bonus bLongAtkDef,-10;






