
RENEWAL / ITEMS
Wild Poring Rider [1]
#19108Armor
Wild_Poring_Rider
Item stats
- DEF
- 9
- Slots
- 1
- Weight
- 100
- Armor level
- 1
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Headgear (Top)
- Gender
- Both
- Required level
- 30+
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- No restrictions
Wild Poring Rider description & effects
When killing a monster adds a chance to drop a specific item type for each job.
Knight - Rune Crafting Materials
Crusader - Juice
Priest - Holy Water
Monk - Anodyne
Wizard - Gemstones
Sage - Horns and Shells
Assassin - Poisons
Rogue/Super Novice - Dogly Bottle Z
Hunter/Performers - Quivers
Blacksmith - Iron and Steel
Alchemist - Potion Crafting Materials
Ninja - Dried Fish
Gunslinger - Bullet Cases
Soul Linker - Witherless Rose and Crystals
Tae Kwon Master - Elemental Stones
Other - Mastela Fruit
Type : Helm Defense : 9
Location : Upper Weight : 100
Required Level : 30
Class : All
Item effect script
if ((eaclass()&EAJ_UPPERMASK) == EAJ_KNIGHT) {
bonus2 bAddMonsterDropItem,1034,13;
bonus2 bAddMonsterDropItem,7030,15;
bonus2 bAddMonsterDropItem,7097,12;
bonus2 bAddMonsterDropItem,7938,11;
bonus2 bAddMonsterDropItem,7221,12;
bonus2 bAddMonsterDropItem,1035,13;
bonus2 bAddMonsterDropItem,1096,13;
bonus2 bAddMonsterDropItem,7002,13;
bonus2 bAddMonsterDropItem,7123,12;
bonus2 bAddMonsterDropItem,1048,13;
bonus2 bAddMonsterDropItem,518,10;
bonus2 bAddMonsterDropItem,716,13;
bonus2 bAddMonsterDropItem,7069,12;
bonus2 bAddMonsterDropItem,7099,13;
bonus2 bAddMonsterDropItem,7210,13;
bonus2 bAddMonsterDropItem,714,2;
}
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_CRUSADER) {
bonus2 bAddMonsterDropItem,532,1000;
bonus2 bAddMonsterDropItem,531,1000;
bonus2 bAddMonsterDropItem,534,1000;
bonus2 bAddMonsterDropItem,536,2000;
}
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_PRIEST)
bonus2 bAddMonsterDropItem,523,200;
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_MONK)
bonus2 bAddMonsterDropItem,605,125;
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_WIZARD) {
bonus2 bAddMonsterDropItem,717,350;
bonus2 bAddMonsterDropItem,716,300;
bonus2 bAddMonsterDropItem,715,300;
}
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_SAGE) {
bonus2 bAddMonsterDropItem,947,100;
bonus2 bAddMonsterDropItem,1013,100;
bonus2 bAddMonsterDropItem,904,100;
bonus2 bAddMonsterDropItem,946,100;
}
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_ASSASSIN) {
bonus2 bAddMonsterDropItem,7937,7;
bonus2 bAddMonsterDropItem,709,3;
bonus2 bAddMonsterDropItem,7934,7;
bonus2 bAddMonsterDropItem,7935,7;
bonus2 bAddMonsterDropItem,7933,7;
bonus2 bAddMonsterDropItem,7932,14;
bonus2 bAddMonsterDropItem,7936,7;
bonus2 bAddMonsterDropItem,7565,53;
bonus2 bAddMonsterDropItem,7155,55;
bonus2 bAddMonsterDropItem,7033,55;
bonus2 bAddMonsterDropItem,957,55;
bonus2 bAddMonsterDropItem,7003,55;
bonus2 bAddMonsterDropItem,950,55;
}
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_ROGUE) {
bonus2 bAddMonsterDropItem,23059,70;
bonus2 bAddMonsterDropItem,23060,30;
}
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_HUNTER) {
bonus2 bAddMonsterDropItem,12008,35;
bonus2 bAddMonsterDropItem,12010,34;
bonus2 bAddMonsterDropItem,12011,34;
bonus2 bAddMonsterDropItem,12012,34;
bonus2 bAddMonsterDropItem,23061,24;
}
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_BARDDANCER) {
bonus2 bAddMonsterDropItem,12008,35;
bonus2 bAddMonsterDropItem,12010,34;
bonus2 bAddMonsterDropItem,12011,34;
bonus2 bAddMonsterDropItem,12012,34;
bonus2 bAddMonsterDropItem,12014,5;
}
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_BLACKSMITH) {
bonus2 bAddMonsterDropItem,998,300;
bonus2 bAddMonsterDropItem,7054,100;
bonus2 bAddMonsterDropItem,999,50;
}
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_ALCHEMIST) {
bonus2 bAddMonsterDropItem,510,30;
bonus2 bAddMonsterDropItem,507,90;
bonus2 bAddMonsterDropItem,508,70;
bonus2 bAddMonsterDropItem,509,50;
bonus2 bAddMonsterDropItem,511,110;
bonus2 bAddMonsterDropItem,952,20;
bonus2 bAddMonsterDropItem,1017,16;
bonus2 bAddMonsterDropItem,1061,10;
}
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_SUPER_NOVICE)
bonus2 bAddMonsterDropItem,12709,146;
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_NINJA) {
bonus2 bAddMonsterDropItem,12638,2;
bonus2 bAddMonsterDropItem,12639,2;
bonus2 bAddMonsterDropItem,12640,100;
}
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_GUNSLINGER) {
bonus2 bAddMonsterDropItem,12150,6;
bonus2 bAddMonsterDropItem,12151,100;
bonus2 bAddMonsterDropItem,12637,5;
}
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_SOUL_LINKER) {
bonus2 bAddMonsterDropItem,748,5;
bonus2 bAddMonsterDropItem,732,4;
bonus2 bAddMonsterDropItem,929,150;
}
else if ((eaclass()&EAJ_UPPERMASK) == EAJ_STAR_GLADIATOR) {
bonus2 bAddMonsterDropItem,994,20;
bonus2 bAddMonsterDropItem,995,20;
bonus2 bAddMonsterDropItem,997,20;
bonus2 bAddMonsterDropItem,996,20;
bonus2 bAddMonsterDropItem,1000,20;
bonus2 bAddMonsterDropItem,1001,110;
}
else
bonus2 bAddMonsterDropItem,522,100;
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
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