
RENEWAL / ITEMS
Beginner's Cap
#19310Armor
Rebeginer_Cap
Item stats
- DEF
- 10
- Weight
- 0
- Armor level
- 1
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Headgear (Top)
- Gender
- Both
- Required level
- 100+
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- No
- Trading & storage
- Restricted: Dropping, Trading, Cart storage, Storage, Guild storage, Mail, Auction
No description is available. Available properties and effects are shown below.
Item effect script
bonus bAllStats,1;
bonus bMaxHP,200;
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus bMatk,3*(min(BaseLevel,150)/10);
bonus bVariableCastrate,-15;
bonus2 bMagicAtkEle,Ele_Fire,5;
Set 2
Set effect
if (BaseLevel >= 125) {
bonus bBaseAtk,10;
bonus bMatk,10;
}
if (BaseLevel >= 130) {
bonus bMaxHPrate,1;
bonus bMaxSPrate,1;
}
autobonus "{}",20,100,BF_WEAPON,"{ heal 500,50; }";
autobonus "{}",20,100,BF_MAGIC,"{ heal 250,100; }";
Set 3
Set effect
bonus bBaseAtk,3*(min(BaseLevel,150)/10);
bonus bAtkRate,5;
bonus bAspd,1;
Set 4
Set effect
bonus bBaseAtk,3*(min(BaseLevel,150)/10);
bonus bAtkRate,5;
bonus bAspd,1;
Set 5
Set effect
bonus bBaseAtk,3*(min(BaseLevel,150)/10);
bonus bAtkRate,5;
bonus bAspd,1;
Set 6
Set effect
bonus bBaseAtk,3*(min(BaseLevel,150)/10);
bonus bAtkRate,5;
bonus bAspd,1;
Set 7
Set effect
bonus bBaseAtk,3*(min(BaseLevel,150)/10);
bonus bLongAtkRate,5;
bonus bAspd,1;
Set 8
Set effect
bonus bBaseAtk,3*(min(BaseLevel,150)/10);
bonus bLongAtkRate,5;
bonus bAspd,1;
Set 9
Set effect
bonus bBaseAtk,3*(min(BaseLevel,150)/10);
bonus bLongAtkRate,5;
bonus bAspd,1;
Set 10
Set effect
bonus bBaseAtk,3*(min(BaseLevel,150)/10);
bonus bVariableCastrate,-10;
bonus bMatkRate,3;
bonus bAtkRate,3;
Set 11
Set effect
bonus bBaseAtk,3*(min(BaseLevel,150)/10);
bonus bBaseAtk,40;
bonus bAspd,1;
Set 12
Set effect
bonus bBaseAtk,3*(min(BaseLevel,150)/10);
bonus bLongAtkRate,5;
bonus bAtkRate,2;
Set 13
Set effect
bonus bBaseAtk,3*(min(BaseLevel,150)/10);
bonus bLongAtkRate,5;
bonus bVariableCastrate,-10;
Set 14
Set effect
bonus bMatk,3*(min(BaseLevel,150)/10);
bonus2 bMagicAtkEle,Ele_Neutral,5;
bonus bVariableCastrate,-10;
Set 15
Set effect
bonus bMatk,3*(min(BaseLevel,150)/10);
bonus bVariableCastrate,-10;
bonus bMatkRate,5;
Set 16
Set effect
bonus bMatk,3*(min(BaseLevel,150)/10);
bonus2 bMagicAtkEle,Ele_Holy,5;
bonus bVariableCastrate,-10;
Set 17
Set effect
bonus bMatk,3*(min(BaseLevel,150)/10);
bonus bAspdRate,5;
bonus bAspd,1;


















