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RENEWAL / ITEMS
Beelzebub's Hat [1]
#19319Armor
Beelzebub_Hat
Item stats
- DEF
- 10
- Slots
- 1
- Weight
- 80
- Armor level
- 1
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Headgear (Top)
- Gender
- Both
- Required level
- 100+
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- No restrictions
No description is available. Available properties and effects are shown below.
Item effect script
.@r = getrefine();
bonus bBaseAtk,50;
bonus bMatk,50;
bonus bAspdRate,10;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",7*.@r;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",7*.@r;
if (.@r>=10) {
bonus2 bVariableCastrate,"AB_DUPLELIGHT",-100;
bonus2 bFixedCastrate,"AB_DUPLELIGHT",-100;
}
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bBaseAtk,25*(.@r/3);
bonus bMatk,25*(.@r/3);
bonus2 bSkillAtk,"NPC_DARKCROSS",20*(.@r/3);
bonus5 bAutoSpell,"NPC_DARKCROSS",max(getskilllv("AB_DUPLELIGHT"),1),500,BF_MAGIC,1;
autobonus "{ bonus3 bAutoSpell,\"NPC_VAMPIRE_GIFT\",3,200; }",8,5000,BF_WEAPON,"{ active_transform 1874,5000; }";
if (getskilllv("AB_DUPLELIGHT")>=1)
bonus3 bAutoSpell,"NPC_DARKCROSS",getskilllv("AB_DUPLELIGHT"),500;
if (.@r>=12)
bonus2 bSkillAtk,"NPC_DARKCROSS",100;
