Game version
Seraphim Feather artwork from Ragnarok Online
RENEWAL / ITEMS

Seraphim Feather

#19327Armor

Feather_Of_Seraphim

Item stats

Weight
30
Armor level
1
Buy price
20 z
Sell price
10 z

Usage & restrictions

Type
Armor
Equipment position
Headgear (Lower)
Gender
Both
Required level
80+
Jobs
All jobs
Class tiers
All tiers
Refineable
No
Trading & storage
No restrictions

Seraphim Feather description & effects

A feather dropped from a Seraphim. It gives off an odor similar to a lamington... no idea why though. Class: Headgear Position: Lower Defense: 0 Weight: 30 Requires Level: 80 Usable By: All Jobs Increases the recovery rate of recovery skills by 5%. Set Bonus Seraphim Coronet Seraphim Feather Reduces the variable casting time of skills by 1% for every 8 base Int. Reduces the variable casting time of skills by an additional 4%, if the users base Int is 108 or higher. Reduces the variable casting time of skills by an additional 6%, if the users base Int is 120 or higher. Reduces the variable casting time of Coluseo Heal by 100%. Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Int is 108 or higher. Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Int is 120 or higher. Increases the recovery rate of recovery skills by 5%. Increases the recovery rate of recovery skills by an additional 10%, if the users base Int is 108 or higher. Increases the recovery rate of recovery skills by an additional 15%, if the users base Int is 120 or higher. Increases the recovery rate of incoming recovery skills by 5%. Increases the recovery rate of incoming recovery skills by an additional 10%, if the users base Int is 108 or higher. Increases the recovery rate of incoming recovery skills by an additional 15%, if the users base Int is 120 or higher. Increases the recovery rate of recovery items by 5%. Increases the recovery rate of recovery items by an additional 10%, if the users base Int is 108 or higher. Increases the recovery rate of recovery items by an additional 15%, if the users base Int is 120 or higher. Immune to Bleed and Chaos.
Item effect script
bonus bHealPower,5;
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Equipment sets

Set 1

Set effect

.@i = readparam(bInt);
.@cast = -(readparam(bInt)/8);
.@sub = 2;
.@heal = 5;
if (.@i >= 120) {
   .@cast -= 10;
   .@sub += 6;
   .@heal += 25;
}
else if (.@i >= 108) {
   .@cast -= 4;
   .@sub += 2;
   .@heal += 10;
}
bonus bVariableCastrate,.@cast;
bonus2 bSubRace,RC_DemiHuman,.@sub;
bonus2 bSubRace,RC_Player_Human,.@sub;
bonus bHealPower,.@heal;
bonus bAddItemHealRate,.@heal;
bonus2 bVariableCastrate,"AB_CHEAL",-100;
bonus2 bResEff,Eff_Bleeding,10000;
bonus2 bResEff,Eff_Confusion,10000;
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