Game version
King Of Spirit Circlet artwork from Ragnarok Online
RENEWAL / ITEMS

King Of Spirit Circlet

#19426Armor

King_Of_Spirit_Circlet

Item stats

DEF
12
Weight
60
Armor level
1
Buy price
20 z
Sell price
10 z

Usage & restrictions

Type
Armor
Equipment position
Headgear (Top)
Gender
Both
Required level
100+
Jobs
All jobs
Class tiers
All tiers
Refineable
Yes
Trading & storage
No restrictions

King Of Spirit Circlet description & effects

The power of the king of the spirits was put in this jeweled circlet. Class: Headgear Position: Upper Defense: 12 Weight: 60 Requires Level: 100 Usable By: All Jobs Mdef + 15 Reduces the global delay of skills by 10%. Increases the skill damage bonus of Earth Grave and Diamond Dust by 10%. If Warmer is level 5, Reduces the cooldown of Earth Grave by 1 second Reduces the cooldown of Diamond Dust by 1 second. Reduces the cooldown of Varetyr Spear by 1 second. If Elemental Shield is level 5, Increases magical damage on boss monsters by 25%. For every level of Spirit Sympathy known, Reduces the variable casting time of skills by 6%. Reduces the fixed casting time of skills by 7% per upgrade level of the item up to a maximum upgrade level of 10. If upgrade level is +7 or higher, Reduces the global delay of skills by an additional 5%. Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 15%. If upgrade level is +9 or higher, Reduces the global delay of skills by an additional 5%. Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 25%. If upgrade level is +10 or higher, Bypass 100% of hard magic defense of All race targets when performing a magical attack.
Item effect script
.@r = getrefine();
bonus bMdef,15;
bonus bFixedCastrate,-7*.@r;
bonus bDelayrate,-10;
bonus2 bSkillAtk,"SO_EARTHGRAVE",10;
bonus2 bSkillAtk,"SO_DIAMONDDUST",10;
bonus bVariableCastrate,-6*getskilllv("SO_EL_SYMPATHY");
if (getskilllv("SO_WARMER") >= 5) {
   bonus2 bSkillCooldown,"SO_EARTHGRAVE",-1000;
   bonus2 bSkillCooldown,"SO_DIAMONDDUST",-1000;
   bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-1000;
}
if (getskilllv("SO_ELEMENTAL_SHIELD") >= 5)
   bonus2 bMagicAddClass,Class_Boss,25;
if (.@r>=7) {
   bonus2 bSkillAtk,"SO_EARTHGRAVE",15;
   bonus2 bSkillAtk,"SO_DIAMONDDUST",15;
   bonus bDelayrate,-5;
}
if (.@r>=9) {
   bonus bDelayrate,-5;
   bonus2 bSkillAtk,"SO_EARTHGRAVE",25;
   bonus2 bSkillAtk,"SO_DIAMONDDUST",25;
}
if (.@r>=10)
   bonus2 bIgnoreMdefRaceRate,RC_All,100;
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