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RENEWAL / ITEMS
Libra Diadem
#19468Armor
Libra_Diadem_J
TypeArmor
Equipment positionHeadgear (Top)
GenderBoth
Weight10
Buy price20 z
Sell price10 z
DEF12
Armor level1
No matching English description was found in the supplied client translation. The available server properties and effects are shown below.
Item details
- Gender
- Both
- Equipment position
- Headgear (Top)
- Jobs
- All
- Yes
- Classes
- All
- Yes
- Refineable
- Yes
- Trade
Item effect script
.@r = getrefine();
bonus bUnbreakableHelm;
bonus bMdef,15;
bonus bStr,10;
bonus bBaseAtk,50;
bonus bDelayrate,-20;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Knight) {
bonus2 bSubClass,Class_Boss,20;
bonus bHPGainValue,500;
bonus bSPGainValue,50;
bonus2 bSkillAtk,"RK_STORMBLAST",(.@r>=8?70:(.@r>=6?50:30));
bonus2 bFixedCastrate,"RK_REFRESH",-100;
autobonus3 "{ bonus bAtkRate,-50; bonus bMatkRate,-50; bonus3 bAutoSpellWhenHit,\"RK_MILLENNIUMSHIELD\",1,10; }",1000,60000,"RK_MILLENNIUMSHIELD";
autobonus3 "{ percentheal 100,100; sc_end UNLUCKY; sc_end IGNORANCE; sc_end WEAKNESS; sc_end ENERVATION; sc_end LAZINESS; }",1000,1000,"RK_REFRESH";
autobonus3 "{ bonus bNoKnockback; }",1000,30000,"RK_CRUSHSTRIKE";
autobonus3 "{ bonus bStr,30; bonus bInt,-30; }",1000,300000,"RK_GIANTGROWTH";
autobonus3 "{ bonus2 bSPRegenRate,40,10000; }",1000,300000,"RK_ABUNDANCE";
autobonus3 "{ bonus bShortWeaponDamageReturn,10; heal -1000,0; }",1000,300000,"RK_STONEHARDSKIN";
autobonus3 "{ bonus2 bHPRegenRate,500,10000; }",1000,300000,"RK_VITALITYACTIVATION";
autobonus3 "{ bonus bBaseAtk,10; bonus bAspdRate,10; }",1000,300000,"RK_FIGHTINGSPIRIT";
if (.@r>=6)
autobonus3 "{ bonus3 bAutoSpellWhenHit,\"RK_MILLENNIUMSHIELD\",1,20; }",1000,60000,"RK_MILLENNIUMSHIELD";
if (.@r>=8) {
bonus bAllStats,10;
bonus2 bHPRegenRate,500,5000;
bonus2 bSPRegenRate,50,5000;
autobonus3 "{ bonus3 bAutoSpellWhenHit,\"RK_MILLENNIUMSHIELD\",1,30; }",1000,60000,"RK_MILLENNIUMSHIELD";
}
}
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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
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