Game version
Sunglasses artwork from Ragnarok Online
RENEWAL / ITEMS

Sunglasses

#2201Armor

Sunglasses

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TypeArmor
Equipment positionHeadgear (Mid)
GenderBoth
Weight10
Buy price5,000 z
Sell price2,500 z
Armor level1
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8 directions · original animations

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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.

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Description

Glasses with special, darkened lenses that block ultraviolet light. Class: Headgear Position: Middle Defense: 0 Weight: 10 Requires Level: 1 Usable By: All Jobs Increases resistance to Blind by 5%.

English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.

Item details

Gender
Both
Equipment position
Headgear (Mid)
Jobs
All
Yes
Classes
All
Yes
Refineable
No
Trade

Item effect script

bonus2 bResEff,Eff_Blind,500;

Dropped by

Using your server rates
MonsterBase chanceYour chanceNotes
BanditBanditNormal · 18110.5%0.5%

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Sold by NPCs

ShopPriceCurrencyLocation
Armor DealerArmor DealerShop · 330989f1970c5,000Zenyalberta_in180, 15
Tool DealerTool DealerShop · 32760eb9bc085,000Zenyhu_in01252, 368
Toy DealerToy DealerShop · dd2aca68d5035,000Zenyprt_in117, 79
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All data & sources

View on rAthena ↗

Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage

Full database properties
Id
2201
Aegis Name
Sunglasses
Name
Sunglasses
Type
Armor
Buy
5000
Weight
100
Locations
Head Mid
Yes
Armor Level
1
View
12
Script
bonus2 bResEff,Eff_Blind,500;
Client Resource
선글래스
Client Name
Sunglasses
Description Server
iRO
Description Source
iRO/System/itemInfo.lub
Combos
Items
2201
28502
Names
Sunglasses
Mob_Scarf
Script
.@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus bMaxHPrate,5*.@b; bonus2 bAddClass,Class_All,6*.@a; bonus bMatk,120*.@c; bonus bCritical,5*.@a; bonus bAspdRate,5*.@b; bonus bVariableCastrate,-3*.@c; bonus bCritAtkRate,10*.@a; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player_Human,((2*.@b)+2); bonus bHealPower,10*.@c;
Items
2201
420308
Names
Sunglasses
Comp_Mob_Scarf
Script
.@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus bMaxHPrate,5*.@b; bonus2 bAddClass,Class_All,6*.@a; bonus bMatk,120*.@c; bonus bCritical,5*.@a; bonus bAspdRate,5*.@b; bonus bVariableCastrate,-3*.@c; bonus bCritAtkRate,10*.@a; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player_Human,((2*.@b)+2); bonus bHealPower,10*.@c;
Items
2201
18904
Names
Sunglasses
Man_Medal
Script
bonus3 bAutoSpell,"SM_PROVOKE",5,2;
Items
2201
2267
18904
Names
Sunglasses
Cigar
Man_Medal
Script
bonus3 bAutoSpell,"SM_PROVOKE",5,2;
Items
2201
420089
Names
Sunglasses
SLD_Mob_Scarf
Script
.@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus2 bAddClass,Class_All,2*.@a; bonus bCritical,2*.@a; bonus bCritAtkRate,4*.@a; bonus bMatk,40*.@c; bonus bVariableCastrate,-.@c; bonus bHealPower,3*.@c; bonus bAspdRate,2*.@b; bonus bMaxHPrate,2*.@b;
Items
2201
420425
Names
Sunglasses
Mob_Scarf_LT
Script
.@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; .@d = (readparam(bPow)+readparam(bCrt))/60; .@e = (readparam(bSpl)+readparam(bCon))/60; .@f = (readparam(bSta)+readparam(bWis))/60; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player_Doram,((2*.@b)+2); bonus2 bSubRace,RC_Player_Human,((2*.@b)+2); bonus2 bAddRace,RC_All,15; bonus2 bMagicAddRace,RC_All,15; bonus2 bAddClass,Class_All,5*.@a; bonus bCritical,5*.@a; bonus bCritAtkRate,15*.@a; bonus bMatk,150*.@c; bonus bFixedCast,-((100*.@c)+(100*.@e)); bonus bHealPower,10*.@c; bonus bAspdRate,7*.@b; bonus bMaxHPrate,7*.@b; bonus bBaseAtk,120*.@d; bonus bCRate,7*.@d; bonus2 bMagicAddClass,Class_All,7*.@e; bonus bShortAtkRate,15*.@f; bonus bLongAtkRate,15*.@f; bonus2 bMagicAtkEle,Ele_All,15*.@f;
Client Class Num
12
Image Source
iRO/data.grf/data/texture/유저인터페이스/item/선글래스.bmp
Art Source
iRO/data.grf/data/texture/유저인터페이스/collection/선글래스.bmp
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Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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