Game version
Tengu's Shoes artwork from Ragnarok Online
RENEWAL / ITEMS

Tengu's Shoes

#22145Armor

TenguShoes

TypeArmor
Equipment positionFootgear
GenderBoth
Weight40
Buy price20 z
Sell price10 z
DEF12
Required level100
Armor level1

Description

Light footwear worn by the Tengu. It empowers the wearer's stamina and speed. It is said hidden powers are locked within this footwear. Class: Shoes Defense: 12 Weight: 40 Requires Level: 100 Usable By: All Jobs Max HP + 3% Max SP + 3% Mdef + 10 Enables Level 1 Cast Cancel. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Reduces the SP cost of Snap by 5. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Reduces the SP cost of Snap by an addtional 5. Max HP + 2% per level of Gentle Touch-Cure known. For every level known of Gentle Touch-Revitalize, Def + 30 Reduces damage taken from Demi-Human race enemies by 1%. For every level known of Gentle Touch-Energy Gain, Reduces the variable casting time of Summon Spirit Sphere by 10%. Reduces the variable casting time of Mental Strength by 10%. Reduces the fixed casting time of Zen by 10%. Aspd + 2% per level of Gentle Touch-Convert known. ATK + 4 % per level of Gentle Touch-Silence known.

English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.

Item details

Gender
Both
Equipment position
Footgear
Jobs
All
Yes
Classes
All
Yes
Refineable
Yes
Trade

Item effect script

.@r = getrefine();
.@a = getskilllv("SR_GENTLETOUCH_REVITALIZE");
.@b = getskilllv("SR_GENTLETOUCH_CURE");
.@c = getskilllv("SR_GENTLETOUCH_ENERGYGAIN");
.@hpsp = 3;
if (.@r >= 5) {
   .@hpsp += 7;
   .@red = 5;
   if (.@r >= 7) {
      .@hpsp += 10;
      .@red += 5;
   }
   bonus2 bSkillUseSP,"MO_BODYRELOCATION",.@red;
}
bonus bMdef,10;
bonus bMaxHPrate,.@hpsp+(2*.@b);
bonus bMaxSPrate,.@hpsp;
skill "SA_CASTCANCEL",1;
bonus2 bSkillUseSP,"MO_BODYRELOCATION",5;
bonus bDef,30*.@a;
bonus2 bSubRace,RC_Player_Doram,.@a;
bonus2 bSubRace,RC_Player_Human,.@a;
bonus2 bVariableCastrate,"MO_CALLSPIRITS",-.@c*10;
bonus2 bVariableCastrate,"MO_STEELBODY",-.@c*10;
bonus2 bFixedCastrate,"CH_SOULCOLLECT",-.@c*10;
bonus bAspdRate,2*getskilllv("SR_GENTLETOUCH_CHANGE");
bonus bAtkRate,4*getskilllv("SR_GENTLETOUCH_QUIET");
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