Game version
Combat Boots artwork from Ragnarok Online
RENEWAL / ITEMS

Combat Boots [1]

#2436Armor

Combat_Boots

Item stats

DEF
9
Slots
1
Weight
0
Armor level
1
Buy price
10 z
Sell price
5 z

Usage & restrictions

Type
Armor
Equipment position
Footgear
Gender
Both
Required level
80+
Jobs
Acolyte, Archer, Bard Dancer, Hunter, Mage, Monk, Priest, Sage, Soul Linker, Wizard
Class tiers
All tiers
Refineable
Yes
Trading & storage
Restricted: Dropping, Trading, Cart storage, Storage, Guild storage, Mail, Auction

Combat Boots description & effects

Shoes that are comfortable and solidly made for battle. Account Bound Class: Shoes Defense: 9 Weight: 0 Requires Level: 80 Usable By: Acolyte Jobs, Mage Jobs, Archer Jobs, Soul Linker Max HP + 100 Mdef + 1 Reduces damage taken from Demi-Human race enemies by 1%. Reduces damage taken from Human Player race enemies by 1%. Set Bonus Elite Archer Suit [1] Combat Boots [1] Commander's Manteau [1] Dex + 3 Max HP + 12% Reduces damage taken from long-ranged attacks by 10%. Reduces the global delay of skills by 25%. Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%. Set Bonus Medic's Robe [1] Combat Boots [1] Commander's Manteau [1] Int + 3 Max HP + 12% Reduces the variable casting time of Holy Light by 50%. Increases the recovery rate of recovery skills by 6%. Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%. Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack. Set Bonus Warlock's Battle Robe [1] Combat Boots [1] Commander's Manteau [1] Int + 3 Max HP + 12% Increases resistance to Stun by/by an additional 20%. Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%. Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
Item effect script
bonus bMaxHP,100;
bonus bMdef,1;
bonus2 bSubRace,RC_DemiHuman,1;
bonus2 bSubRace,RC_Player_Human,1;

Equipment sets

Set 1

Set effect

bonus2 bSubRace,RC_All,-200;
bonus2 bSubRace,RC_DemiHuman,200;
bonus2 bSubRace,RC_Player_Human,200;
bonus bInt,3;
bonus bMaxHPrate,12;
bonus2 bResEff,Eff_Stun,2000;
autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }";

Set 2

Set effect

bonus2 bSubRace,RC_All,-200;
bonus2 bSubRace,RC_DemiHuman,200;
bonus2 bSubRace,RC_Player_Human,200;
bonus bInt,3;
bonus bMaxHPrate,12;
bonus2 bVariableCastrate,"AL_HOLYLIGHT",-50;
bonus bHealPower,6;
autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }";

Set 3

Set effect

bonus2 bSubRace,RC_All,-200;
bonus2 bSubRace,RC_DemiHuman,200;
bonus2 bSubRace,RC_Player_Human,200;
bonus bDex,3;
bonus bMaxHPrate,12;
bonus bLongAtkDef,10;
bonus bDelayrate,-25;
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