
RENEWAL / ITEMS
Spore Bomb Shadow Shield
#24567Shadow Gear
S_Spore_Bomb_Shield
Item stats
- Weight
- 0
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Shadow Gear
- Equipment position
- Shadow shield
- Gender
- Both
- Required level
- 99+
- Jobs
- Alchemist
- Class tiers
- All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Spore Bomb Shadow Shield description & effects
A small shield that can be attached to the arm provides additional defensive effects. It can also be used alone, but has little defensive effect.
MaxHP +10 per 1 refine rate.
Increase physical damage to all size monsters by 3%.
When refined to +7 or higher, increase physical damage to all size monsters by additional 3%.
When refined to +9 or higher, increase physical damage to all size monsters by additional 4%.
SET BONUS
Spore Bomb Shadow Armor
Spore Bomb Shadow Shield
Spore Bomb Shadow Shoes
Increases Spore Explosion damage as percentage equal to the sum of refine rate of set.
SET BONUS
Geneticist Shadow Weapon
Ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Spore Bomb Shadow Shield and Geneticist Shadow Weapon.
Type : Shadow Equipment
Location : Shield Weight : 0
Required Level : 99
Class : Geneticist Type
Item effect script
.@r = getrefine();
bonus bMaxHP,.@r*10;
if (.@r>=9) {
bonus2 bAddSize,Size_All,10;
}
else if (.@r>=7) {
bonus2 bAddSize,Size_All,6;
}
else {
bonus2 bAddSize,Size_All,3;
}
Equipment sets
Set 1
Set effect
.@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON);
bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum;
Set 2
Set effect
.@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES);
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",.@sum;




