
RENEWAL / ITEMS
Flare Dance Shadow Earring
#24604Shadow Gear
S_Flare_Dance_Earing
Item stats
- Weight
- 0
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Shadow Gear
- Equipment position
- Shadow right accessory
- Gender
- Both
- Required level
- 99+
- Jobs
- Gunslinger, Rebellion
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- No restrictions
Flare Dance Shadow Earring description & effects
A sacred earring that is said to protect the wearer. Brings out the wearer's potential.
MaxHP +10 per refine rate.
MaxHP + 5%.
When refined to +7 or higher, additional MaxHP + 5%.
When refined to +9 or higher, MaxHP + 2000, MaxSP + 200, increases long ranged physical damage by 7%.
When equipped with Fire Dance Shadow Earring/Pendant/Shoes,
Increases Fire Dance damage by half of the sum of the refine rate.
When equipped with Rebellion Shadow Armor,
Ignores 40% of physical defense of all races except the player, additionally ignores physical defense equal to the sum of the refine rate of Fire Dance Shadow Earring/Rebellion Shadow Armor.
Type : Shadow Equipment
Location: Earrings Weight: 0
Required level: 99
Usable by : Gunslinger class
Item effect script
.@r = getrefine();
bonus bMaxHP,.@r*10;
bonus bMaxHPrate,5;
if (.@r>=7) {
bonus bMaxHPrate,5;
}
if (.@r>=9) {
bonus bLongAtkRate,7;
bonus bMaxHP,2000;
bonus bMaxSP,200;
}
Equipment sets
Set 1
Set effect
.@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ARMOR);
bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum;
Set 2
Set effect
.@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_SHOES);
bonus2 bSkillAtk,"RL_FIREDANCE",.@sum/2;



