
RENEWAL / ITEMS
Master Soul Rifle [2]
#28255Weapon
Master_Soul_Rifle
Item stats
- ATK
- 150
- Slots
- 2
- Weight
- 100
- Weapon level
- 4
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- Rifle
- Equipment position
- Weapon (Two-Handed)
- Gender
- Both
- Required level
- 100+
- Jobs
- Gunslinger, Rebellion
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- No restrictions
Master Soul Rifle description & effects
The one who can handle all guns skillfully is a rifle with the strength of his soul.
It seems to resonate with the boots of an ancient hero.
MATK + 210.
MATK + 10 per 2 refine rate.
Reduce delay after attack by 3% per 3 refine rate.
When refined to +7 or higher, ASPD + 1, MATK + 5%.
When refined to +9 or higher, adds a chance to autocast Soul Strike lv10 when ranged physical attacking.
When refined to +11 or higher, increases the chance to autocast Soul Strike, adds a chance to autocast Soul Expansion lv3 when ranged physical attacking.
When equipped with ancient hero boots, adds a chance to INT + 20, increase damage of ghost magical damage by 10% when physical attacking.
Type : Rifle Attack : 150
Weight : 100
Weapon level : 4
Required level : 100
Class : Rebellion
Item effect script
.@r = getrefine();
bonus bMatk,210+10*(.@r/3);
bonus bAspdRate,3*(.@r/3);
if (.@r >= 7) {
bonus bAspd,1;
bonus bMatkRate,5;
if (.@r >= 9) {
.@chance = 1;
/* unknown rate*/
if (.@r >= 11) {
.@chance += 1;
bonus5 bAutoSpell,"WL_SOULEXPANSION",3,1,BF_LONG,1;
}
bonus5 bAutoSpell,"MG_SOULSTRIKE",10,.@chance,BF_LONG,1;
}
}
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
autobonus "{ bonus bInt,20; bonus2 bMagicAtkEle,Ele_Ghost,10; }",20,7000,BF_MAGIC; /* unknown rate */
Set 2
Set effect
autobonus "{ bonus bInt,20; bonus2 bMagicAtkEle,Ele_Ghost,10; }",20,7000,BF_MAGIC; /* unknown rate */





