
RENEWAL / ITEMS
Exoricist's Bible [2]
#28630Weapon
Demon_Hunting_Bible_K
Item stats
- ATK
- 165
- MATK
- 160
- Slots
- 2
- Weight
- 50
- Weapon level
- 4
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- Book
- Equipment position
- Weapon
- Gender
- Both
- Required level
- 100+
- Jobs
- Priest
- Class tiers
- All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Exoricist's Bible description & effects
A book on eradication of demons, which is said to have been used by high-ranking ancient clergymen.
It seems to resonate with Ancient Hero Boots.
MATK +160.
Every 2 Refine levels MATK+ 10.
Every 3 Refine levels Duple Light damage increased by 25%.
When Refine level is 9 attack speed increased (delay after attack decreased by 10% ).
When Refine level is 11 Duplex Light damage increased additionally by 30%.
When equipped together with Ancient Hero Boots and attacking with magic attacks, with a fixed rate for 7s INT + 20, MATK+ 15% .
Type: Book Attack: 165
Weight: 50
Weapon Lv : 4
Required Lv : 100
Required Job: Arch Bishop Jobs
Item effect script
.@r = getrefine();
if (.@r>=2) {
bonus bMatk,.@r/2*10;
}
if (.@r>=3) {
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",.@r/3*25;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",.@r/3*25;
}
if (.@r>=9) {
bonus bAspdRate,10;
}
if (.@r>=11) {
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",30;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",30;
}
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus2 bVariableCastrate,"PR_MAGNUS",-25;
bonus bHealPower,10;
bonus bAddItemHealRate,10;
autobonus2 "{ bonus2 bIgnoreMdefRaceRate,RC_All,100; }",getequiprefinerycnt(EQI_HAND_R)*20,2000,BF_SHORT|BF_NORMAL;
/* Confirm: Success rate and duration */
Set 2
Set effect
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000;
Set 3
Set effect
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000;







