
RENEWAL / ITEMS
Phantom Fireball
#420199Armor
Ghost_Fire
Item stats
- Weight
- 70
- Armor level
- 1
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Headgear (Lower)
- Gender
- Both
- Required level
- 90+
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- No
- Trading & storage
- No restrictions
Phantom Fireball description & effects
A mysterious purple fire orb.
It is said to be projected by the spirits of the dead.
------------------------
Reduce Variable Casting Time by 8%.
------------------------
Reduce After Delay by 5%.
------------------------
Reduce Fixed Casting Time by 0.1 second.
------------------------
Set Bonus:
Ghost Fire
New Wave Sunglasses [1]
or
Ghost Fire
New Wave Sunglasses
For every 18 POW, increase physical damage against all races by 7%,
For every 18 STA, ATK + 60,
For every 18 WIS, MATK + 60,
For every 18 SPL, increase magic damage against all races by 7%,
For every 18 CON, ATK + 4%, MATK + 4%,
For every 18 CRT, Critical Damage + 7%, reduce Fixed Casting Time by 0.05 second.
------------------------
Type : Headgear
Def : 0
Location : Lower
Weight : 70
Armor Level : 1
Required Level : 90
Class : All Jobs
Item effect script
bonus bVariableCastrate,-8;
bonus bDelayrate,-5;
bonus bFixedCast,-100;
TRY IT ON
8 directions · original animationsSee it on your character
Loading character preview…
SouthDrag to rotate
The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@a = (readparam(bPow)/18);
.@b = (readparam(bSta)/18);
.@c = (readparam(bWis)/18);
.@d = (readparam(bSpl)/18);
.@e = (readparam(bCon)/18);
.@f = (readparam(bCrt)/18);
bonus2 bAddRace,RC_All,7*.@a;
bonus2 bMagicAddRace,RC_All,7*.@d;
bonus bBaseAtk,60*.@b;
bonus bMatk,60*.@c;
bonus bAtkRate,4*.@e;
bonus bMatkRate,4*.@e;
bonus bCritAtkRate,7*.@f;
bonus bFixedCast,-50*.@f;
Set 2
Set effect
.@a = (readparam(bPow)/18);
.@b = (readparam(bSta)/18);
.@c = (readparam(bWis)/18);
.@d = (readparam(bSpl)/18);
.@e = (readparam(bCon)/18);
.@f = (readparam(bCrt)/18);
bonus2 bAddRace,RC_All,7*.@a;
bonus2 bMagicAddRace,RC_All,7*.@d;
bonus bBaseAtk,60*.@b;
bonus bMatk,60*.@c;
bonus bAtkRate,4*.@e;
bonus bMatkRate,4*.@e;
bonus bCritAtkRate,7*.@f;
bonus bFixedCast,-50*.@f;









