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RENEWAL / ITEMS
Republic scarf
#420253Armor
Republic_Scarf_BR
Item stats
- Weight
- 10
- Armor level
- 1
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Headgear (Lower)
- Gender
- Both
- Required level
- 99+
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- No
- Trading & storage
- No restrictions
No description is available. Available properties and effects are shown below.
Item effect script
bonus bAspdRate,5;
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAspd,1;
bonus bBaseAtk,15*(.@r/2);
bonus bCritAtkRate,4*(.@r/2);
if (.@r>=7) {
bonus bCriticalLong,30;
bonus bAspdRate,10;
if (.@r>=9) {
bonus2 bAddSize,Size_All,10;
}
}
Set 2
Set effect
bonus bAspd,1;
bonus5 bAutoSpell,"RA_UNLIMIT",1,20,BF_LONG,0;
bonus2 bSkillAtk,"ASC_BREAKER",10*(getequiprefinerycnt(EQI_HAND_R)/3);
Set 3
Set effect
bonus bBaseAtk,30;
bonus2 bSkillAtk,"TK_COUNTER",15;
bonus2 bSkillAtk,"TK_DOWNKICK",15;
bonus2 bSkillAtk,"TK_TURNKICK",15;
bonus2 bSkillAtk,"SO_VACUUM_EXTREME",15;
Set 4
Set effect
bonus bMatk,30;
bonus2 bSkillAtk,"NJ_KOUENKA",15;
bonus2 bSkillAtk,"NJ_HYOUSENSOU",15;
bonus2 bSkillAtk,"NJ_HUUJIN",15;





