Game version
Neptune Uniform-LT artwork from Ragnarok Online
RENEWAL / ITEMS

Neptune Uniform-LT [1]

#450387Armor

Neptune_Uniform_LT

Item stats

DEF
30
Slots
1
Weight
30
Armor level
2
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Armor
Equipment position
Armor
Gender
Both
Required level
150+
Jobs
All jobs
Class tiers
All tiers
Refineable
Yes
Trading & storage
No restrictions

Neptune Uniform-LT description & effects

ATK and MATK +120. ------------------------ Every 2 refine level, ATK/MATK +10. Every 3 refine level, increases Solar Explosion/Full Moon Kick/Eswoo/Curse Explosion damage by 20%. ------------------------ When refined to +9 or higher, ATK and MATK +12%. When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%. When refined to +13 or higher, global cooldown reduced by 15%. ------------------------ Set Bonus: Neptune Uniform-LT Khalitzburg Knight Card ATK and MATK +12%. ------------------------ Set Bonus: Neptune Uniform-LT Maya Card reduces physical/magic damage taken from enemies of all sizes by 30%. ATK and MATK +15%. ------------------------ [Grade Bonus] [Grade D] Casting cannot canceled. Every 2 refine level, Max HP/Max SP/ATK/MATK +1%. Every 3 refine level, increases physical/magic damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases Midnight Kick/Star Burst/Talisman of White Tiger/Exorcism of Malicious Soul damage by 5%. [Grade B] Every 2 refine level, P.ATK/S.MATK +1. Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases Midnight Kick/Star Burst/Talisman of White Tiger/Exorcism of Malicious Soul damage by 5%. When refined to +13 or higher, increases melee physical damage and all properties magic damage increases by 25%. ------------------------ Type: Armor Def: 30 Weight: 30 Armor Level: 2 Required Level: 150 Class: All Jobs
Item effect script
.@r = getrefine();
.@g = getenchantgrade();
bonus bBaseAtk,120+(10*(.@r/2));
bonus bMatk,120+(10*(.@r/2));
bonus2 bSkillAtk,"SJ_SOLARBURST",20*(.@r/3);
bonus2 bSkillAtk,"SJ_FULLMOONKICK",20*(.@r/3);
bonus2 bSkillAtk,"SL_SWOO",20*(.@r/3);
bonus2 bSkillAtk,"SP_CURSEEXPLOSION",20*(.@r/3);
if (.@r>=9) {
   bonus bAtkRate,12;
   bonus bMatkRate,12;
   if (.@r>=11) {
       bonus2 bAddRace,RC_All,15;
       bonus2 bMagicAddRace,RC_All,15;
       if (.@r>=13) {
            bonus bDelayrate,-15;
       }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bNoCastCancel;
   bonus bMaxHPrate,.@r/2;
   bonus bMaxSPrate,.@r/2;
   bonus bAtkRate,.@r/2;
   bonus bMatkRate,.@r/2;
   bonus2 bAddSize,Size_All,4*(.@r/3);
   bonus2 bMagicAddSize,Size_All,4*(.@r/3);
}
if (.@g>=ENCHANTGRADE_C) {
   bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",5*(.@r/3);
   bonus2 bSkillAtk,"SKE_STAR_BURST",5*(.@r/3);
   bonus2 bSkillAtk,"SOA_TALISMAN_OF_WHITE_TIGER",5*(.@r/3);
   bonus2 bSkillAtk,"SOA_EXORCISM_OF_MALICIOUS_SOUL",5*(.@r/3);
}
if (.@g>=ENCHANTGRADE_B) {
   bonus bPAtk,.@r/2;
   bonus bSMatk,.@r/2;
   bonus2 bAddSize,Size_All,5*(.@r/3);
   bonus2 bMagicAddSize,Size_All,5*(.@r/3);
}
if (.@g>=ENCHANTGRADE_A) {
   bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",5*(.@r/3);
   bonus2 bSkillAtk,"SKE_STAR_BURST",5*(.@r/3);
   bonus2 bSkillAtk,"SOA_TALISMAN_OF_WHITE_TIGER",5*(.@r/3);
   bonus2 bSkillAtk,"SOA_EXORCISM_OF_MALICIOUS_SOUL",5*(.@r/3);
   if (.@r>=13) {
       bonus bShortAtkRate,25;
       bonus2 bMagicAtkEle,Ele_All,25;
   }
}

Equipment sets

Set 1

Set effect

bonus bAtkRate,12;

Set 2

Set effect

bonus bMatkRate,12;

Set 3

Set effect

bonus2 bSubSize,Size_All,30;
bonus bAtkRate,15;
bonus bMatkRate,15;

Set 4

Set effect

.@g = getenchantgrade(EQI_ARMOR);
if (.@g>=ENCHANTGRADE_D) {
   bonus bVariableCastrate,-15;
   if (.@g>=ENCHANTGRADE_C) {
      bonus bMaxHP,2500;
      bonus bMaxHPrate,5;
      if (.@g>=ENCHANTGRADE_B) {
         bonus bAspdRate,15;
         if (.@g>=ENCHANTGRADE_A) {
            bonus bFixedCast,-300;
         }
      }
   }
}
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