Game version
Bougainvillea artwork from Ragnarok Online
RENEWAL / ITEMS

Bougainvillea [1]

#450404Armor

Bougainvillea

Item stats

DEF
100
Slots
1
Weight
100
Armor level
1
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Armor
Equipment position
Armor
Gender
Both
Required level
200+
Jobs
Soul Linker
Class tiers
All Third, Fourth
Refineable
Yes
Trading & storage
No restrictions

Bougainvillea description & effects

A traditional clothing decorated with bougainvillea, which has the flower language of passion. ------------------------ Reduce damage taken from Human and Doram Player by 7%. ------------------------ For every refine level, increase magic damage against all size enemies by 7%. ------------------------ For every 10 Base Level, increase Talisman of Blue Dragon, Talisman of White Tiger, Talisman of Red Phoenix, Talisman of Black Tortoise, Talisman of Four Bearing God, and Circle of Directions and Elementals damage by 1%. ------------------------ When refined to +7 or higher, ASPD + 10%, reduce damage taken from Normal and Boss enemies by 5%. ------------------------ When refined to +9 or higher, Armor will be indestructible in battle, reduce Curse Explosion cooldown by 0.5 seconds. ------------------------ When refined to +12 or higher, MATK + 150, SPL + 15. ------------------------ Type : Armor Def : 100 Weight : 100 Required Level : 1 Class : Soul Ascetic
Item effect script
.@r = getrefine();
bonus2 bSubRace,RC_Player_Doram,7;
bonus2 bSubRace,RC_Player_Human,7;
bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLUE_DRAGON",BaseLevel/10;
bonus2 bSkillAtk,"SOA_TALISMAN_OF_WHITE_TIGER",BaseLevel/10;
bonus2 bSkillAtk,"SOA_TALISMAN_OF_RED_PHOENIX",BaseLevel/10;
bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLACK_TORTOISE",BaseLevel/10;
bonus2 bSkillAtk,"SOA_TALISMAN_OF_FOUR_BEARING_GOD",BaseLevel/10;
bonus2 bSkillAtk,"SOA_CIRCLE_OF_DIRECTIONS_AND_ELEMENTALS",BaseLevel/10;
bonus2 bMagicAddSize,Size_All,7*.@r;
if (.@r>=7) {
   bonus bAspdRate,10;
   bonus2 bSubClass,Class_Boss,5;
   bonus2 bSubClass,Class_Normal,5;
   if (.@r>=9) {
       bonus bUnbreakableArmor;
       bonus2 bSkillCooldown,"SP_CURSEEXPLOSION",-500;
       if (.@r>=10) {
            bonus2 bMagicAddEle,Ele_All,15;
       }
   }
}
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