Game version
Bougainvillea artwork from Ragnarok Online
RENEWAL / ITEMS

Bougainvillea [1]

#450404Armor

Bougainvillea

TypeArmor
Equipment positionArmor
GenderBoth
Weight100
Buy price0 z
Sell price0 z
DEF100
Slots1
Required level200
Armor level1

Description

A traditional clothing decorated with bougainvillea, which has the flower language of passion. ------------------------ Reduce damage taken from Human and Doram Player by 7%. ------------------------ For every refine level, increase magic damage against all size enemies by 7%. ------------------------ For every 10 Base Level, increase Talisman of Blue Dragon, Talisman of White Tiger, Talisman of Red Phoenix, Talisman of Black Tortoise, Talisman of Four Bearing God, and Circle of Directions and Elementals damage by 1%. ------------------------ When refined to +7 or higher, ASPD + 10%, reduce damage taken from Normal and Boss enemies by 5%. ------------------------ When refined to +9 or higher, Armor will be indestructible in battle, reduce Curse Explosion cooldown by 0.5 seconds. ------------------------ When refined to +12 or higher, MATK + 150, SPL + 15. ------------------------ Type : Armor Def : 100 Weight : 100 Required Level : 1 Class : Soul Ascetic

English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.

Item details

Gender
Both
Equipment position
Armor
Jobs
Soul Linker
Yes
Classes
All Third
Yes
Fourth
Yes
Refineable
Yes
Trade

Item effect script

.@r = getrefine();
bonus2 bSubRace,RC_Player_Doram,7;
bonus2 bSubRace,RC_Player_Human,7;
bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLUE_DRAGON",BaseLevel/10;
bonus2 bSkillAtk,"SOA_TALISMAN_OF_WHITE_TIGER",BaseLevel/10;
bonus2 bSkillAtk,"SOA_TALISMAN_OF_RED_PHOENIX",BaseLevel/10;
bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLACK_TORTOISE",BaseLevel/10;
bonus2 bSkillAtk,"SOA_TALISMAN_OF_FOUR_BEARING_GOD",BaseLevel/10;
bonus2 bSkillAtk,"SOA_CIRCLE_OF_DIRECTIONS_AND_ELEMENTALS",BaseLevel/10;
bonus2 bMagicAddSize,Size_All,7*.@r;
if (.@r>=7) {
   bonus bAspdRate,10;
   bonus2 bSubClass,Class_Boss,5;
   bonus2 bSubClass,Class_Normal,5;
   if (.@r>=9) {
       bonus bUnbreakableArmor;
       bonus2 bSkillCooldown,"SP_CURSEEXPLOSION",-500;
       if (.@r>=10) {
            bonus2 bMagicAddEle,Ele_All,15;
       }
   }
}
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