Game version
Destroyer Boots artwork from Ragnarok Online
RENEWAL / ITEMS

Destroyer Boots [1]

#470095Armor

Destroy_World_Boots

TypeArmor
Equipment positionFootgear
GenderBoth
Weight20
Buy price0 z
Sell price0 z
Slots1
Required level100
Armor level1

Description

MATK +30. ------------------------ For every 3 refine level, increases magical damage against Demon, Undead, Angel monsters by 4%. ------------------------ When refine level 7 or more, increases magical damage against Demon, Undead, Angel monsters by 4%. When refine level 9 or more, Reduces fixed casting time by 0.5 seconds. When refine level 11 or more, reduces Cooldown of Hell Inferno skill by 2 seconds, reduces Cooldown of Crimson Rock skill by 1 second, reduces Cooldown of Earth Grave skill by 1 second. When refine level 12 or more, increases Damage of skill Comet, Hell Inferno, Earth Grave by 30%. ------------------------ Set Bonus: Destroyer Boots Coyote Card MATK +50, increases magical damage to Boss type monsters by 10%, when being physically attacked, has 10% chance to trigger Comet lv1. ------------------------ Set Bonus: Destroyer Boots Dark Lord Card or Sealed Dark Lord Card MATK +50, increases magical damage to Boss type monsters by 30%, when being physically attacked, has 30% chance to trigger Comet lv1, when being magically attacked, has chance of INT +30, MATK +20% for 10 seconds. ------------------------ Class : Shoes Def : 0 Weight : 20 Required level : 100 Jobs : All Jobs

English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.

Item details

Gender
Both
Equipment position
Footgear
Jobs
All
Yes
Classes
All
Yes
Refineable
Yes
Trade

Item effect script

.@r = getrefine();
bonus bMatk,30;
bonus2 bMagicAddRace,RC_Angel,4*(.@r/3);
bonus2 bMagicAddRace,RC_Demon,4*(.@r/3);
bonus2 bMagicAddRace,RC_Undead,4*(.@r/3);
if (.@r>=7) {
   bonus2 bMagicAtkEle,Ele_Dark,10;
   bonus2 bMagicAtkEle,Ele_Earth,10;
   bonus2 bMagicAtkEle,Ele_Fire,10;
}
if (.@r>=9)
   bonus bFixedCast,-500;
if (.@r>=11) {
   bonus2 bSkillCooldown,"WL_HELLINFERNO",-2000;
   bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000;
}
if (.@r>=12) {
   bonus2 bSkillAtk,"WL_COMET",30;
   bonus2 bSkillAtk,"WL_HELLINFERNO",30;
   bonus2 bSkillAtk,"SO_EARTHGRAVE",30;
}
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