
RENEWAL / ITEMS
Kshatra Vairya [1]
#470312Armor
Kshatra_Vairya
TypeArmor
Equipment positionFootgear
GenderBoth
Weight70
Buy price0 z
Sell price0 z
DEF25
Slots1
Required level100
Armor level1
Description
The guardian deity of minerals.
On the day of judgment, he will burn and purify the world with scorching hot molten ore.
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MDEF + 15.
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Reduce damage taken from Normal and Boss enemies by 5%.
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Reduce damage taken from Human and Doram Player by 10%.
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Increase physical damage against all class enemies by 40%.
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MATK + 40%.
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For every refine level, All Basic Status + 3.
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When refined to +10 or higher, MHP + 15%, reduce After Cast Delay by 15%.
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When refined to +11 or higher, MHP + 25%, reduce After Cast Delay by 25%.
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When refined to +12 or higher, MATK + 30%, increase physical damage against all class enemies by 30%.
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When refined to +13 or higher,
increase physical and magic damage against all size enemies by 15%.
When performing physical or magic attack, there's a low chance to enter [Divine Blessing] status for 10 seconds.
[Divine Blessing]
For every 10 Base Level, All Basic Status + 1, MHP + 1%, FLEE + 10, ATK + 10, MATK + 10.
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Type : Shoes
Def : 25
Weight : 70
Required Level : 100
Class : All Jobs
Item details
- Gender
- Both
- Equipment position
- Footgear
- Jobs
- All
- Yes
- Classes
- All
- Yes
- Refineable
- Yes
- Trade
Item effect script
.@r = getrefine();
bonus bMdef,15;
bonus2 bSubClass,Class_Boss,5;
bonus2 bSubClass,Class_Normal,5;
bonus2 bSubRace,RC_Player_Doram,10;
bonus2 bSubRace,RC_Player_Human,10;
bonus2 bAddClass,Class_All,40;
bonus2 bMagicAddClass,Class_All,40;
bonus bAllStats,3*.@r;
if (.@r>=5) {
bonus bMaxHPrate,15;
bonus bDelayrate,-15;
if (.@r>=7) {
bonus bMaxHPrate,25;
bonus bDelayrate,-25;
if (.@r>=9) {
bonus2 bAddClass,Class_All,30;
bonus2 bMagicAddClass,Class_All,30;
if (.@r>=10) {
bonus2 bAddSize,Size_All,15;
bonus2 bMagicAddSize,Size_All,15;
autobonus "{ bonus bAllStats,BaseLevel/10; bonus bMaxHPrate,BaseLevel/10; bonus bFlee,10*(BaseLevel/10); bonus bBaseAtk,10*(BaseLevel/10); bonus bMatk,10*(BaseLevel/10); }",10,10000,BF_WEAPON|BF_MAGIC;
}
}
}
}