
RENEWAL / ITEMS
Owl Baron Mantle [1]
#480025Armor
Owl_Baron_Mantle
Item stats
- DEF
- 5
- Slots
- 1
- Weight
- 10
- Armor level
- 1
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Garment
- Gender
- Both
- Required level
- 100+
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- No restrictions
Owl Baron Mantle description & effects
Attack speed + 10%
Int + 2
Per refine level,
ATK + 6 and MATK + 6.
If refine rate is 7 or higher, has a chance to gain attack speed + 10% for 30 seconds when dealing physical or magical damage.
If refine rate is 9, has a chance to gain additional attack speed + 10% for 30 seconds when dealing physical or magical damage.
If refine rate is 10 or higher, enables use of Lex Aeterna level 1, has a chance to gain additional attack speed + 20% for 30 seconds when dealing physical or magical damage.
SET BONUS
Executioner Card
Owl Baron Mantle
Reduces damage taken from large size monsters by 5%.
If refine rate of Owl Baron Mantle is 8 or higher, increases physical and magical damage against large size monsters by 25%.
SET BONUS
Ogretooth Card
Owl Baron Mantle
Reduces damage taken from medium size monsters by 5%.
If refine rate of Owl Baron Mantle is 8 or higher, increases physical and magical damage against medium size monsters by 25%.
SET BONUS
Owl Baron Mantle
Mysteltainn card
Reduces damage taken from small size monsters by 5%.
If refine rate of Owl Baron Mantle is 8 or higher, increases physical and magical damage against small size monsters by 25%.
Type: Garment Defense: 5
Weight: 10
Required level: 100
Class: All
Item effect script
.@r = getrefine();
bonus bInt,2;
bonus bMdef,5;
bonus bAspdRate,10;
bonus bBaseAtk,6*.@r;
bonus bMatk,6*.@r;
if (.@r>=10) {
skill "PR_LEXAETERNA",1;
autobonus2 "{ bonus bAspdRate,40; }",50,30000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_HASTEUP; }";
}
else if (.@r>=9)
autobonus2 "{ bonus bAspdRate,20; }",50,30000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_HASTEUP; }";
else if (.@r>=7)
autobonus2 "{ bonus bAspdRate,10; }",50,30000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_HASTEUP; }";
Equipment sets
Set 1
Set effect
.@r = getequiprefinerycnt(EQI_GARMENT);
bonus2 bSubSize,Size_Small,5;
if (.@r >= 8) {
bonus2 bAddSize,Size_Small,25;
bonus2 bMagicAddSize,Size_Small,25;
}
Set 2
Set effect
.@r = getequiprefinerycnt(EQI_GARMENT);
bonus2 bSubSize,Size_Large,5;
if (.@r >= 8) {
bonus2 bAddSize,Size_Large,25;
bonus2 bMagicAddSize,Size_Large,25;
}
Set 3
Set effect
.@r = getequiprefinerycnt(EQI_GARMENT);
bonus2 bSubSize,Size_Medium,5;
if (.@r >= 8) {
bonus2 bAddSize,Size_Medium,25;
bonus2 bMagicAddSize,Size_Medium,25;
}





