Game version
Avareco artwork from Ragnarok Online
RENEWAL / ITEMS

Avareco [1]

#480134Armor

Avareco

Item stats

DEF
12
Slots
1
Weight
10
Armor level
1
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Armor
Equipment position
Garment
Gender
Both
Required level
100+
Jobs
All jobs
Class tiers
All tiers
Refineable
Yes
Trading & storage
No restrictions

Avareco description & effects

It was a cape without any characteristics, but due to the mana interference equipment installed by Ilusion, it turned into an earful shape that fits the name of Greed. MaxHP + 5% Reduce incoming damage from players by 5%. When Hallucination Walk lv5, increase resistance against water property attack by 100%, holy property attack by 30%. Adds a chance to perfect hit by 2%, increase damage of Cross Impact by 20%, Dark Claw by 50% per 1 skill level of Cross Impact. When Cross Impact lv5, reduce cooldown of Hallucination Walk by 20 sec. When refined to +7 or higher, additional MaxHP + 5%, recovers SP+10 when monsters killed using physical attack, increase damage to all size monsters by 10%. When refined to +9 or higher, additional MaxHP + 10%, recovers additional SP+10 when monsters killed using physical attack, increase damage to all size monsters by additional 10%. - Type : Garment Defense : 12 Weight : 10 Required Level : 100 Class : All
Item effect script
.@r = getrefine();
bonus bMaxHPrate,5;
bonus2 bSubRace,RC_Player_Human,5;
bonus2 bSubRace,RC_Player_Doram,5;
bonus2 bSkillAtk,"GC_COUNTERSLASH",getskilllv("GC_CROSSIMPACT")*6;
bonus2 bSkillAtk,"GC_CROSSIMPACT",getskilllv("GC_CROSSIMPACT")*30;
if (getskilllv("GC_CROSSIMPACT") == 5) {
   bonus2 bSkillCooldown,"GC_DARKILLUSION",-4000;
   bonus2 bSkillCooldown,"GC_HALLUCINATIONWALK",-20000;
}
if (getskilllv("GC_HALLUCINATIONWALK") == 5) {
   bonus2 bSubEle,Ele_Water,100;
   bonus2 bSubEle,Ele_Holy,30;
}
if (.@r>=7) {
   bonus bMaxHPrate,5;
   bonus2 bAddSize,Size_All,10;
   bonus bSPGainValue,10;
}
if (.@r>=9) {
   bonus bMaxHPrate,10;
   bonus2 bAddSize,Size_All,10;
   bonus bSPGainValue,10;
}
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