
RENEWAL / ITEMS
Devil's Fire Cloak [1]
#480154Armor
Devil_Flame_Manteau_TW
Item stats
- Slots
- 1
- Weight
- 10
- Armor level
- 1
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Garment
- Gender
- Both
- Required level
- 130+
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- No restrictions
Devil's Fire Cloak description & effects
A crimson cape said to be made of the devil's flame.
The fire on its garment is burning eternally.
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When refined to +2 or higher, MATK + 10.
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When refined to +4 or higher, increase Fire and Shadow property magic damage by 3%.
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When refined to +7 or higher, MATK + 10%.
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When refined to +9 or higher, increase Hell Inferno and Crimson Rock damage by 30%.
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When refined to +11 or higher, reduce After Cast Delay by 12%.
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When refined to +13 or higher, ignore magic defense of Boss class enemies by 10%.
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Set Bonus:
Devil Flame Manteau [1]
Rutilus Stick-OS [2]
Increase Fire and Shadow property magic damage by 10%.
For every 4 refine level of Weapon, increase Hell Inferno damage by 20%.
When weapon is refined to +12 or higher, reduce Hell Inferno and Crimson Rock cooldown by 1 second.
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Type : Garment
Def : 0
Weight : 10
Required Level : 130
Class : All Jobs
Item effect script
.@r = getrefine();
bonus bMatk,10*(.@r/2);
bonus2 bMagicAtkEle,Ele_Fire,3*(.@r/4);
bonus2 bMagicAtkEle,Ele_Dark,3*(.@r/4);
if (.@r>=7)
bonus bMatkRate,10;
if (.@r>=9) {
bonus2 bSkillAtk,"WL_HELLINFERNO",30;
bonus2 bSkillAtk,"WL_CRIMSONROCK",30;
}
if (.@r>=11)
bonus bDelayrate,-12;
if (.@r>=13)
bonus2 bIgnoreMdefClassRate,Class_Boss,10;
Equipment sets
Set 1
Set effect
.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_Fire,10;
bonus2 bMagicAtkEle,Ele_Dark,10;
bonus2 bSkillAtk,"WL_HELLINFERNO",20*(.@r/4);
if (.@r>=12) {
bonus2 bSkillCooldown,"WL_HELLINFERNO",-1000;
bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000;
}








