
RENEWAL / ITEMS
Imperial Attack Ring [1]
#490017Armor
Imperial_Attack_Ring
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No matching Pre-Renewal record.TypeArmor
Equipment positionAccessory (Right)
GenderBoth
Weight0
Buy price0 z
Sell price0 z
DEF8
Slots1
Required level125
Armor level1
Description
A noble ring with the Rune-Midgarts crest engraved on it.
Increased ASPD +5%
Variable Cast Time -7%
Critical Damage +7%
Class: Accessory (Right Slot) DEF: 8
Weight: 0
Required Level: 125
Job: All Jobs
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Accessory (Right)
- Jobs
- All
- Yes
- Classes
- All
- Yes
- Refineable
- No
- Trade
- No Drop
- Yes
- No Trade
- Yes
- No Cart
- Yes
- No Storage
- Yes
- No Guild Storage
- Yes
- No Mail
- Yes
- No Auction
- Yes
Item effect script
bonus bAspdRate,5;
bonus bVariableCastrate,-7;
bonus bCritAtkRate,7;
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Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage
Full database properties
- Id
- 490017
- Aegis Name
- Imperial_Attack_Ring
- Name
- Imperial Attack Ring
- Type
- Armor
- Weight
- 0
- Defense
- 8
- Slots
- 1
- Locations
- Right Accessory
- Yes
- Armor Level
- 1
- Equip Level Min
- 125
- Trade
- No Drop
- Yes
- No Trade
- Yes
- No Cart
- Yes
- No Storage
- Yes
- No Guild Storage
- Yes
- No Mail
- Yes
- No Auction
- Yes
- Script
- bonus bAspdRate,5; bonus bVariableCastrate,-7; bonus bCritAtkRate,7;
- Client Resource
- Imperial_Attack_Ring
- Client Name
- Imperial Attack Ring
- Description Server
- iRO
- Description Source
- iRO/System/itemInfo.lub
- Combos
- Items
- 470018480016490017450069
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Assasin_Suit
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bAtkRate,2; bonus bCritAtkRate,5; if (.@r >= 27) { bonus bAspd,1; bonus bAtkRate,3; bonus bCritAtkRate,5; }
- Items
- 470018480016490017450123
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Snovice_Suit
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,5; bonus bAtkRate,2; bonus bCritAtkRate,5; if (.@r >= 27) { bonus bMaxHPrate,5; bonus bAtkRate,3; bonus bCritAtkRate,5; }
- Items
- 470018480016490017450052
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Breath_Armor
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,5; bonus bDelayrate,-5; bonus2 bSkillAtk,"RK_DRAGONBREATH",10; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",10; if (.@r >= 27) { bonus bMaxHPrate,5; bonus bDelayrate,-5; bonus2 bSkillAtk,"RK_DRAGONBREATH",15; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; }
- Items
- 470018480016490017450053
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Knight_Armor
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bCritAtkRate,5; bonus2 bSkillAtk,"RK_IGNITIONBREAK",10; if (.@r >= 27) { bonus bAspd,1; bonus bCritAtkRate,5; bonus2 bSkillAtk,"RK_IGNITIONBREAK",15; }
- Items
- 470018480016490017450054
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Spear_Armor
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,"LG_CANNONSPEAR",10; if (.@r >= 27) { bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,"LG_CANNONSPEAR",15; }
- Items
- 470018480016490017450056
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Sharp_Suit
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus bCritAtkRate,5; bonus2 bSkillAtk,"SN_SHARPSHOOTING",10; if (.@r >= 27) { bonus bDelayrate,-10; bonus bCritAtkRate,5; bonus2 bSkillAtk,"SN_SHARPSHOOTING",15; }
- Items
- 470018480016490017450057
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Aim_Suit
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus bAtkRate,2; bonus2 bSkillAtk,"RA_AIMEDBOLT",10; if (.@r >= 27) { bonus bDelayrate,-10; bonus bAtkRate,3; bonus2 bSkillAtk,"RA_AIMEDBOLT",15; }
- Items
- 470018480016490017450058
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Severe_Suit
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bLongAtkRate,5; bonus bAtkRate,2; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",10; if (.@r >= 27) { bonus bLongAtkRate,5; bonus bAtkRate,3; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",15; }
- Items
- 470018480016490017450061
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Duple_Robe
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bAtkRate,2; bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",10; bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",10; if (.@r >= 27) { bonus bAspd,1; bonus bAtkRate,3; bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",15; bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",15; }
- Items
- 470018480016490017450062
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Knuckle_Suit
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus bAtkRate,2; bonus2 bSkillAtk,"SR_KNUCKLEARROW",10; if (.@r >= 27) { bonus bDelayrate,-10; bonus bAtkRate,3; bonus2 bSkillAtk,"SR_KNUCKLEARROW",15; }
- Items
- 470018480016490017450063
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Tiger_Suit
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,5; bonus bAtkRate,2; bonus2 bSkillAtk,"SR_TIGERCANNON",10; if (.@r >= 27) { bonus bMaxHPrate,5; bonus bAtkRate,3; bonus2 bSkillAtk,"SR_TIGERCANNON",15; }
- Items
- 470018480016490017450064
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Tonado_Armor
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bDelayrate,-5; bonus2 bSkillAtk,"NC_AXETORNADO",10; if (.@r >= 27) { bonus bAspd,1; bonus bDelayrate,-10; bonus2 bSkillAtk,"NC_AXETORNADO",15; }
- Items
- 470018480016490017450065
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Vulcan_Armor
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,"NC_VULCANARM",10; if (.@r >= 27) { bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,"NC_VULCANARM",15; }
- Items
- 470018480016490017450066
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Kart_Suit
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bAtkRate,2; bonus2 bSkillAtk,"GN_CARTCANNON",10; if (.@r >= 27) { bonus bVariableCastrate,-5; bonus bAtkRate,3; bonus2 bSkillAtk,"GN_CARTCANNON",15; }
- Items
- 470018480016490017450067
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Kart_Suit2
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bAtkRate,2; bonus2 bSkillAtk,"GN_CART_TORNADO",10; if (.@r >= 27) { bonus bAspd,1; bonus bAtkRate,3; bonus2 bSkillAtk,"GN_CART_TORNADO",15; }
- Items
- 470018480016490017450068
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Rolling_Suit
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus bAtkRate,2; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",10; if (.@r >= 27) { bonus bDelayrate,-10; bonus bAtkRate,3; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; }
- Items
- 470018480016490017450070
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Fatal_Suit
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus bAtkRate,2; bonus2 bSkillAtk,"SC_FATALMENACE",10; if (.@r >= 27) { bonus bDelayrate,-10; bonus bAtkRate,3; bonus2 bSkillAtk,"SC_FATALMENACE",15; }
- Items
- 470018480016490017450072
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Picky_Robe
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus bAtkRate,2; bonus2 bSkillAtk,"SU_PICKYPECK",10; if (.@r >= 27) { bonus bDelayrate,-10; bonus bAtkRate,3; bonus2 bSkillAtk,"SU_PICKYPECK",15; }
- Items
- 470018480016490017450074
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Trip_Suit
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bLongAtkRate,5; bonus bAtkRate,2; bonus2 bSkillAtk,"RL_R_TRIP",10; if (.@r >= 27) { bonus bLongAtkRate,5; bonus bAtkRate,3; bonus2 bSkillAtk,"RL_R_TRIP",15; }
- Items
- 470018480016490017450075
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Firerain_Suit
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bAtkRate,2; bonus2 bSkillAtk,"RL_FIRE_RAIN",10; if (.@r >= 27) { bonus bAspd,1; bonus bAtkRate,3; bonus2 bSkillAtk,"RL_FIRE_RAIN",15; }
- Items
- 470018480016490017450080
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Sun_Suit
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bAtkRate,2; bonus2 bSkillAtk,"SJ_SOLARBURST",10; if (.@r >= 27) { bonus bAspd,1; bonus bAtkRate,3; bonus2 bSkillAtk,"SJ_SOLARBURST",15; }
- Items
- 470018480016490017450081
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Moon_Suit
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus2 bAddClass,Class_All,5; bonus bAtkRate,2; bonus2 bSkillAtk,"SJ_FULLMOONKICK",10; if (.@r >= 27) { bonus2 bAddClass,Class_All,5; bonus bAtkRate,3; bonus2 bSkillAtk,"SJ_FULLMOONKICK",15; }
- Items
- 470018480016490017450083
- Names
- Imperial_Attack_BootsImperial_Attack_ManteauImperial_Attack_RingImperial_Kunai_Suit
- Script
- .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bLongAtkRate,5; bonus bAtkRate,2; bonus2 bSkillAtk,"KO_HAPPOKUNAI",10; if (.@r >= 27) { bonus bLongAtkRate,5; bonus bAtkRate,3; bonus2 bSkillAtk,"KO_HAPPOKUNAI",15; }
- Client Class Num
- 0
- Image Source
- iRO/data.grf/data/texture/유저인터페이스/item/imperial_attack_ring.bmp
- Art Source
- iRO/data.grf/data/texture/유저인터페이스/collection/imperial_attack_ring.bmp